Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
APC's and planes with movable attached spawn point. ssm https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=9&t=3503 |
Page 5 of 8 |
Author: | Delyn [ Tue Nov 13, 2007 8:40 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | hardrock [ Tue Nov 13, 2007 9:10 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | Delyn [ Tue Nov 13, 2007 10:05 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | Iced Earth [ Tue Nov 13, 2007 10:56 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | Urglub [ Wed Nov 14, 2007 9:10 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
APC spawner should have two SpawnTemplates, one for each APC. Then you have two differant spawnpoints, one on each APC. |
Author: | PLAYER [ Wed Nov 14, 2007 12:51 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | Iced Earth [ Wed Nov 14, 2007 3:17 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
^Yes of course....that's kind of half my point. I was just telling him you can't attach the same spawn to different facings of the same vehicle. Two spawns, two vehicles? Of course. M3A1 Hanomag Ho-Ha even got a spare. |
Author: | Delyn [ Thu Nov 15, 2007 1:05 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Yeah I got 2 different spawns to work, one on each team. What I want is 2 spawns for each side. So, to do this can I use the one sub and 2 differnt vehicles? I don't seem to be able to get that to work. So I tried using another spawner vehicle as well as the sub. the first one works fine. but the ship im using for the second vehicle has a spawner addtemp'ed 2 times. Well I removetemp'ed both of them, but it messes up. the spawn point is averaged between the new spawn vehicle and the old one (even though you cant spawn on the old one, at least I never did but i didn't test it for very long. Also the spawner for the ship im using isn't addtemp'ed to the complex its just in the PCO. Is that ok..., good...., bad....? Any ideas to make it work or why it doesn't work? |
Page 5 of 8 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |