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Nuke'em!!!! https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=9&t=3046 |
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Author: | hardimpact [ Thu Jun 07, 2007 8:40 am ] |
Post subject: | Nuke'em!!!! |
Here comes the nuke, all fat and wide! This mod sends a expack through all surfaces and detonates a 20 mile explosion. Only safe place to be is in certain cement rooms. Shoot up for best effect. ObjectTemplate.Active ExpPack ObjectTemplate.velocity 60 ObjectTemplate.Active ExpPackProjectile ObjectTemplate.radius 9999 ObjectTemplate.setHasCollisionPhysics 0 ObjectTemplate.setHasResponsePhysics 1 ObjectTemplate.ForceOnExplosion 9999 |
Author: | catch22 [ Thu Jun 07, 2007 7:19 pm ] |
Post subject: | Re: Nuke'em!!!! |
Thats kinda weird lol but its pretty cool. If you have a server dont tell any 1 Also something that may help and be funny is to turn material to zero and give soilder a speed mod of 0. And when the damage is off IT THROWS PEOPE What i meant to turn material is to make the DAMAGE 0 |
Author: | Zaitsef [ Thu Jun 07, 2007 10:19 pm ] |
Post subject: | Re: Nuke'em!!!! |
yep, u two got it going on ... |
Author: | catch22 [ Sat Jun 09, 2007 9:13 pm ] |
Post subject: | Re: Nuke'em!!!! |
STOP TEASING US |
Author: | Sgt.MillaTime [ Fri Jun 29, 2007 4:00 am ] |
Post subject: | Re: Nuke'em!!!! |
It's worth my time to say, lol. |
Author: | kittysite123 [ Mon Sep 24, 2007 11:32 pm ] |
Post subject: | Re: Nuke'em!!!! |
WHAT HAPPONED??? it just crashed when loading map ): |
Author: | Iced Earth [ Tue Sep 25, 2007 8:44 am ] |
Post subject: | Re: Nuke'em!!!! |
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