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God mode on. Another thing to piss other people off. https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=9&t=2344 |
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Author: | hardimpact [ Wed Sep 20, 2006 3:02 pm ] |
Post subject: | God mode on. Another thing to piss other people off. |
found in objects.rfa rem ObjectTemplate.geometry BodyCollision = float through walls and buildings, works server sidded. ------or god mode no hit detection from nades etc. change the bone radius to 0. Not fully tested, but rem'd works = invincible in single player. I've been trying to make soldier invisible but the client always fills in the rem'd out texture anyway in geometries:/ rem .setSkeletonCollisionBone <bonename> <bone radius in meters> <up/down adjustment> <material> ObjectTemplate.setSkeletonCollisionBone Bip01_Head 0.02 2 40 ObjectTemplate.setSkeletonCollisionBone Bip01_Spine2 0.08 -0.45 41 ObjectTemplate.setSkeletonCollisionBone Bip01_L_Forearm 0.02 0.0 42 ObjectTemplate.setSkeletonCollisionBone Bip01_R_Forearm 0.02 0.0 42 ObjectTemplate.setSkeletonCollisionBone Bip01_L_Calf 0.03 0.3 42 ObjectTemplate.setSkeletonCollisionBone Bip01_R_Calf 0.03 0.3 42 ObjectTemplate.setSkeletonCollisionBone Bip01_L_Foot 0.035 0 42 ObjectTemplate.setSkeletonCollisionBone Bip01_R_Foot 0.035 0 42 |
Author: | Bigboom [ Wed Sep 20, 2006 5:42 pm ] |
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Author: | Superfuzz [ Wed Sep 20, 2006 7:42 pm ] |
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Author: | Why Two Kay [ Wed Sep 20, 2006 10:14 pm ] |
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Author: | ktr [ Thu Sep 21, 2006 3:36 am ] |
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