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1 shot sniper https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=9&t=1888 |
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Author: | badboyz [ Tue Mar 14, 2006 3:15 pm ] |
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i got perfect coed for you..... extract the init.con and change the allied sniper kit to axis game.setTeamSkin 1 GermanDesertSoldier game.setKit 1 0 German_Scout_Desert game.setKit 1 1 German_Assault_Desert game.setKit 1 2 German_AT_Desert game.setKit 1 3 German_Medic_Desert game.setKit 1 4 German_Engineer_Desert game.setTeamSkin 2 BritishSoldier game.setKit 2 0 German_Scout_Desert game.setKit 2 1 GB_Assault game.setKit 2 2 GB_AT game.setKit 2 3 GB_Medic game.setKit 2 4 GB_Engineer Save things below in the objectspawntemplates.con rem * ************************************************ rem * Projectile Damages For Super Sniper rem * ************************************************ ObjectTemplate.Active No4Projectile ObjectTemplate.material 852 MaterialManager.material 852 MaterialManager.materialAttGroup 852 MaterialManager.materialDefGroup 852 MaterialManager.materialDamage 100 rem infantry MaterialManager.attGroup 852 MaterialManager.defGroup 40 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_blood01 MaterialManager.attGroup 852 MaterialManager.defGroup 41 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_blood01 MaterialManager.attGroup 852 MaterialManager.defGroup 42 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_blood01 rem scout cars MaterialManager.attGroup 852 MaterialManager.defGroup 43 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal MaterialManager.attGroup 852 MaterialManager.defGroup 44 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal rem light armor (willy) MaterialManager.attGroup 852 MaterialManager.defGroup 45 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal rem planes MaterialManager.attGroup 852 MaterialManager.defGroup 60 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal MaterialManager.attGroup 852 MaterialManager.defGroup 61 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal MaterialManager.attGroup 852 MaterialManager.defGroup 62 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal MaterialManager.attGroup 852 MaterialManager.defGroup 63 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal MaterialManager.attGroup 852 MaterialManager.defGroup 64 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_RichoMetal Add the green part if its for people Add Yellow part for jeeps Add blue parts for planes good luck! |
Author: | Stoner [ Sat Mar 25, 2006 7:16 am ] |
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Author: | badboyz [ Sat Mar 25, 2006 8:49 am ] |
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Author: | Zaitsef [ Fri Sep 15, 2006 1:19 am ] |
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Author: | badboyz [ Fri Sep 15, 2006 12:20 pm ] |
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Author: | Why Two Kay [ Fri Sep 15, 2006 1:22 pm ] |
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Author: | Bigboom [ Fri Sep 15, 2006 3:27 pm ] |
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Author: | Zaitsef [ Fri Sep 15, 2006 9:22 pm ] |
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