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Battlefield Modding Tutorials BFMODS • View topic - Dalian Plant: DesertCombat Edition

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Thu Nov 19, 2009 8:07 pm 
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Location: Levelland, Texas
I finished uploading Dalian Plant. This version of the map is for DC and is self contained.

Download Link: (download both parts to one location and extract)




This map is completely self contained and does not require any changes to DesertCombat (hence the reason why the map is quite large). Just extract the RAR file to the levels folder of your DC mod! It's that simple. It's pimped out witha high res loading screen and has the vehicle drop system and the claymore from BF242. The claymore in this map uses my APMine system. ;)

A readme file is included with the map which details the features and known bugs for the map.

I tested the download links by downloading the archives and extracting them and they extracted fine. So unless Filefront's serverboxes explode or spontaneous combustion occurs at Filefront HQ, the files will work. :D

Here's a video to show off the map for those who haven't seen my work on it yet:

http://www.youtube.com/watch?v=opMnd-oBrNY

Video is a bit outdated. The release you are getting has much better lightmaps. :D

Video also shows off the map in the BF242 mod. So the vehicles you see in the video will not be present in the release your getting today.

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PostPosted: Thu Nov 19, 2009 10:17 pm 
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Nice work! even the bf2 speach, i will have to test your stuff out :D

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PostPosted: Thu Nov 19, 2009 10:34 pm 
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Yes the BF2 sounds are only present in the BF242 version of the map which hasn't been released yet. The videos are of the unreleased BF242 version of the map. ;)

But still looks and works good in DesertCombat. :D

UPDATE:

Patch to restore vegetation:



I f***ed up and made a typo in a include command in the staticobjects con file. This resulted in no vegetation on the map. oops! :D

Download that patch and copy it to the same location as the level to fix the bug.

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PostPosted: Thu Nov 19, 2009 11:42 pm 
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ok i will download and test some tomrow

PS: big map xD think thats a good thing

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PostPosted: Sat Nov 21, 2009 11:29 am 
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omfg, exellent job, I really enjoy playing this map. I wish more BF2 material would be transferred to the bf1942 engine.

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PostPosted: Thu Dec 03, 2009 2:00 am 
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Thanks!

v1.1 is out! And the map looks better then ever! Tweaked the settings for the tree leaves and re-exported all the trees with the proper trunk textures. Also corrected a few ambient sound bugs and added additional ambient sounds to some of the buildings.

Full changelog is mentioned in the installer. You do not need a previous version of this map to install this. It will automatically overwrite the old files. I included a blank patch file to overwrite the now outdated vegetation patch file so that users don't have to uninstall the old patch file.

Download Links:



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