Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Mario Kart Mod...Now better then ever.... https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=7&t=5368 |
Page 2 of 2 |
Author: | anselmus [ Sun Nov 29, 2009 8:13 pm ] |
Post subject: | Re: Mario Kart Mod...Now better then ever.... |
My BF42 is original, updated to 1.61 path, mod mariokart has not work? bad luck...snif! |
Author: | Apache Thunder [ Sun Nov 29, 2009 8:28 pm ] |
Post subject: | Re: Mario Kart Mod...Now better then ever.... |
Describe what you did? The installer for v10.1 should have installed it to the correct place for you. The mod name is: GCN_Mario_Kart Be sure the mod is in the mod's folder of your game. If it is not, then the installer didn't install it to the correct place. |
Author: | anselmus [ Tue Dec 01, 2009 1:45 pm ] |
Post subject: | Re: Mario Kart Mod...Now better then ever.... |
ok. my first step: Downloading mariokart.exe, .rar2..rar3a and..install mariokart exe...after upgrade MarioKart_ v10_1 ( yes to all, ok?)....nothing happen. See it: Can you learn step by step? |
Author: | MR PINK BALLS [ Tue Dec 01, 2009 5:27 pm ] |
Post subject: | Re: Mario Kart Mod...Now better then ever.... |
jeez dude,go to customize tab at the top,the one with singleplayer mulyplayer quit all those tabs,theirs one that says custom game,click it,it will show all of your mods,clock mario cart,hit activate |
Author: | Apache Thunder [ Tue Dec 01, 2009 7:41 pm ] |
Post subject: | Re: Mario Kart Mod...Now better then ever.... |
Yes. You will need to activate the mod for the maps to actually how up. |
Page 2 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |