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Omaha Beach Coop Challenge https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=7&t=2850 |
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Author: | Zaitsef [ Fri Apr 06, 2007 11:49 pm ] |
Post subject: | Omaha Beach Coop Challenge |
OMHAHA BEACH (serverside modded) ------------------- Background: A Spec Ops Team, brought in by submarine to take Omaha Beach, Opposition Forces have sunk the Fletcher and brought in reinforcements. set AI on insane, its worth it Extra kits cen be picked up at the Beach, changed main kits to prevent laming with automatic weapons. This is serverside, DC_Final. modified Code: ......... ObjectSpawnTemplates.con red ..........Objectspawns.con green ..........Coop.con orange Have fun. OST ObjectTemplate.create ObjectSpawner lighttankspawner ObjectTemplate.setObjectTemplate 2 US_AT2 ObjectTemplate.setObjectTemplate 1 BMP1 ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner ShermanSpawner ObjectTemplate.setObjectTemplate 1 t72 ObjectTemplate.setObjectTemplate 2 US_HeavyAssault ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 rem ObjectTemplate.MaxNrOfObjectSpawned 2 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner heavytankspawner ObjectTemplate.setObjectTemplate 2 US_SpecOps3 ObjectTemplate.setObjectTemplate 1 T72 ObjectTemplate.MinSpawnDelay 60 ObjectTemplate.MaxSpawnDelay 90 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner APCSpawner ObjectTemplate.setObjectTemplate 2 ObjectTemplate.setObjectTemplate 1 BMP2 ObjectTemplate.MinSpawnDelay 35 ObjectTemplate.MaxSpawnDelay 55 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner willyspawner ObjectTemplate.setObjectTemplate 2 Humvee_Tow ObjectTemplate.setObjectTemplate 1 ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 30 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner ScoutCarSpawner ObjectTemplate.setObjectTemplate 2 ObjectTemplate.setObjectTemplate 1 Technical ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 30 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner AAGunSpawner ObjectTemplate.setObjectTemplate 2 ObjectTemplate.setObjectTemplate 1 flak38 ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner FighterSpawner ObjectTemplate.setObjectTemplate 2 ObjectTemplate.setObjectTemplate 1 Hatsuzuki ObjectTemplate.MinSpawnDelay 120 ObjectTemplate.MaxSpawnDelay 180 ObjectTemplate.SpawnDelayAtStart 1 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner DiveBomberSpawner ObjectTemplate.setObjectTemplate 2 ObjectTemplate.setObjectTemplate 1 Mi8 ObjectTemplate.MinSpawnDelay 30 ObjectTemplate.MaxSpawnDelay 60 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.TeamOnVehicle 1 ObjectTemplate.create ObjectSpawner HeavyBomberSpawner ObjectTemplate.setObjectTemplate 2 fletcher ObjectTemplate.setObjectTemplate 1 Mi24d ObjectTemplate.MinSpawnDelay 160 ObjectTemplate.MaxSpawnDelay 200 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 20 ObjectTemplate.create ObjectSpawner MachinegunSpawner ObjectTemplate.setObjectTemplate 2 Stationary_browning ObjectTemplate.setObjectTemplate 1 Stationary_mg42 ObjectTemplate.MinSpawnDelay 35 ObjectTemplate.MaxSpawnDelay 55 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner ArtillerySpawner ObjectTemplate.setObjectTemplate 2 Gato ObjectTemplate.setObjectTemplate 1 BM21 ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner DestroyerSpawner ObjectTemplate.setObjectTemplate 2 fletcher2 ObjectTemplate.setObjectTemplate 1 Elco80Raft ObjectTemplate.SpawnDelay 100 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 40 ObjectTemplate.teamOnVehicle 1 ObjectTemplate.create ObjectSpawner lcvpSpawner ObjectTemplate.setObjectTemplate 2 lcvp ObjectTemplate.setObjectTemplate 1 lcvp ObjectTemplate.SpawnDelay 20 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner DefgunSpawner ObjectTemplate.setObjectTemplate 2 Defgun ObjectTemplate.setObjectTemplate 1 Defgun ObjectTemplate.MinSpawnDelay 240 ObjectTemplate.MaxSpawnDelay 240 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner m82spawner ObjectTemplate.setObjectTemplate 3 US_Sniper_hvy ObjectTemplate.setObjectTemplate 2 US_HeavyAssault ObjectTemplate.setObjectTemplate 1 Iraq_SpecOps2 ObjectTemplate.MinSpawnDelay 35 ObjectTemplate.MaxSpawnDelay 55 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.active GatoEngine ObjectTemplate.setTorque 0 ObjectTemplate.setDifferential 0 ObjectTemplate.active GatoComplex ObjectTemplate.addTemplate GatoDriverSoldierSpawn ObjectTemplate.setPosition 0/2.75/7.8 ObjectTemplate.addTemplate FletcherLcvpSpawner ObjectTemplate.setPosition 8/2.55/10 ObjectTemplate.addTemplate FletcherLcvpSpawner ObjectTemplate.setPosition -8/2.55/10 ObjectTemplate.active FletcherLcvpSpawner ObjectTemplate.holdObject 0 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.active Browning ObjectTemplate.projectileTemplate 25mmChaingunProjectile ObjectTemplate.active Humvee_TowComplex ObjectTemplate.addTemplate FletcherSoldierSpawnAlt ObjectTemplate.addTemplate HumveeVehicleSupplyDepot ObjectTemplate.setPosition -.1/1.45/-1.6 ObjectTemplate.addTemplate HumveeSupplyDepot ObjectTemplate.setPosition -.1/1.45/-1.6 ObjectTemplate.active FletcherSoldierSpawnAlt ObjectTemplate.setEnterOnSpawn 1 ObjectTemplate.active GatoDriverSoldierSpawn ObjectTemplate.setAIEnterOnSpawn 0 ObjectTemplate.active Humvee_TowEngine ObjectTemplate.setTorque 1.4 ObjectTemplate.setDifferential 2.2 ObjectTemplate.active Fletcher2 ObjectTemplate.removeTemplate 9 ObjectTemplate.removeTemplate 9 ObjectTemplate.removeTemplate 9 ObjectTemplate.removeTemplate 9 ObjectTemplate.removeTemplate 9 rem *** FletcherDeckBrowningEntry *** ObjectTemplate.active FletcherDeckBrowningEntry ObjectTemplate.setEntryRadius 0 rem *** FletcherDeckBrowningEntry *** ObjectTemplate.active Fletcher_EntrySmall ObjectTemplate.setEntryRadius 0 ObjectTemplate.active Fletcher_Entry ObjectTemplate.setEntryRadius 0 ObjectTemplate.active Guided_Tomahawk ObjectTemplate.drag 0 ObjectTemplate.mass 500 ObjectTemplate.active GatoFloater ObjectTemplate.setHullHeight 0 OS rem *** *** Object.create DestroyerSpawner Object.absolutePosition 1050/0/829.235 Object.rotation 130/35/45 Object.setTeam 2 Object.create FighterSpawner Object.absolutePosition 800/16.8594/800.235 Object.rotation 120/0/0.0442505 Object.setOSId 3 Object.create ArtillerySpawner Object.absolutePosition 960/14/630 Object.rotation -10/1.25064e-009/0.0197906 Object.setTeam 2 Object.create AAGunSpawner Object.absolutePosition 951/18.5/681 Object.rotation -10/1.25064e-009/0.0197906 Object.setTeam 2 Object.create MachinegunSpawner Object.absolutePosition 955.407/46.4482/1142.3 Object.rotation 179.64/0/0.0685425 Object.setOSId 3 Object.setTeam 1 rem Object.create MachinegunSpawner Object.absolutePosition 1013.44/46.4382/1142.47 Object.rotation 179.64/0/0.0685425 Object.setOSId 3 Object.setTeam 1 rem rem *** *** rem Object.create ShermanSpawner Object.absolutePosition 914.93/47.0879/1156.66 Object.rotation 0/0/0 Object.setOSId 3 Object.setTeam 1 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 926.862/34.4416/1102.15 Object.rotation 180/0/1.52588e-005 Object.setOSId 3 Object.setTeam 1 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 1026.06/35.6469/1109.21 Object.rotation -154.08/0/1.52588e-005 Object.setOSId 3 Object.setTeam 1 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 1056.02/53.038/1240.58 Object.rotation -178.74/-1.0422e-010/0.0523529 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create lighttankspawner Object.absolutePosition 1015/62.1264/1318.5 Object.rotation 0/0/0 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create APCSpawner Object.absolutePosition 982/62.1259/1319.5 Object.rotation 92.16/0/0.0685425 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 998.553/64.909/1293.43 Object.rotation 0/0/1.52588e-005 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 1035.82/62.7123/1357.51 Object.rotation 93.24/0/0.0484619 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create DefgunSpawner Object.absolutePosition 1034.21/61.1805/1257.21 Object.rotation 177.12/-3.83453e-007/1.52588e-005 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create DefgunSpawner Object.absolutePosition 955.038/61.1205/1251.24 Object.rotation 175.68/-1.01778e-013/0.0197906 Object.setOSId 5 Object.setTeam 1 rem rem *** *** rem Object.create lighttankspawner Object.absolutePosition 866.922/17.7324/947.454 Object.rotation 90/0/1.52588e-005 Object.setOSId 1 Object.setTeam 1 rem rem *** *** rem rem Object.create AAGunSpawner rem Object.absolutePosition 917.615/46.1808/1162.97 rem Object.rotation 58.212/0/0.0197906 rem Object.setTeam 1 Object.create m82spawner Object.absolutePosition 858.270813/17.732401/938.136780 Object.rotation 0.000000/0.000000/0.000000 Object.setOSId 1 Object.create lighttankspawner Object.absolutePosition 858.270813/17.732401/936.136780 Object.rotation 0.000000/0.000000/0.000000 Object.setTeam 2 Object.create shermanspawner Object.absolutePosition 853/17.732401/936.136780 Object.rotation 0.000000/0.000000/0.000000 Object.setTeam 2 Object.create heavytankspawner Object.absolutePosition 850/17.732401/936.136780 Object.rotation 0.000000/0.000000/0.000000 Object.setTeam 2 Object.create DiveBomberSpawner Object.absolutePosition 972/62.1/1324 Object.rotation 90/-1.01778e-013/0.0197906 Object.setOSId 5 Object.setTeam 1 Object.create HeavyBomberSpawner Object.absolutePosition 985/62.1/1368 Object.rotation 90/-1.01778e-013/0.0197906 Object.setOSId 5 Object.setTeam 1 Object.create willyspawner Object.absolutePosition 865/17.732401/940 Object.rotation 90/0.000000/0.000000 Object.setOSId 1 Object.setTeam 2 Object.create m82spawner Object.absolutePosition 855/17.732401/940 Object.rotation -10/1.25064e-009/0.0197906 Object.setTeam 3 Object.create m82spawner Object.absolutePosition 957/19.1/644.5 Object.rotation -30/1.25064e-009/0.0197906 Object.setTeam 3 Object.create ScoutCarSpawner Object.absolutePosition 1013/19/1019 Object.rotation -90/0.000000/0.000000 Object.setOSId 1 Coop.con Game.setNumberOfTickets 1 100 Game.setNumberOfTickets 2 100 Game.setTicketLostPerMin 1 15 Game.setTicketLostPerMin 2 15 game.setTeamSkin 2 USSoldier game.setKit 2 0 US_Sniper game.setKit 2 1 US_MP5 game.setKit 2 2 US_AT3 game.setKit 2 3 Us_M16A2 game.setKit 2 4 US_Support game.setKit 2 5 US_MP5 run SinglePlayer/SoldierSpawnTemplates run SinglePlayer/SoldierSpawns run SinglePlayer/SpawnpointManagerSettings run SinglePlayer/ObjectSpawnTemplates run SinglePlayer/ControlPointTemplates rem *** Always spawn immediatly in singleplayer missions! run ai v_arg1 run SinglePlayer/ObjectSpawns v_arg1 run SinglePlayer/ControlPoints v_arg1 |
Author: | Millerion [ Sun Sep 23, 2007 9:56 pm ] |
Post subject: | Re: Omaha Beach Coop Challenge |
"ObjectTemplate.setObjectTemplate 2 US_SpecOps3" how could you put in US_SpecOps3? there is no Us_SpecOps3 in the classes?? |
Author: | Why Two Kay [ Sun Sep 23, 2007 10:56 pm ] |
Post subject: | Re: Omaha Beach Coop Challenge |
Author: | hardrock [ Mon Sep 24, 2007 12:58 am ] |
Post subject: | Re: Omaha Beach Coop Challenge |
this may be a stupid question, but may i run it on my server? |
Author: | hardrock [ Mon Sep 24, 2007 6:21 am ] |
Post subject: | Re: Omaha Beach Coop Challenge |
ok, i ran it on the server, and it's nice, but all of a sudden a destroyer, (i was on blue team), spawned between the middle control point and the top cp, it sorta danced around, was kinda sexy lol, ill leave it on the server, check it out? |
Author: | Bongholio [ Wed Jun 11, 2008 3:47 pm ] |
Post subject: | |
had the same thing for over 4 years not impressed remove the statics too to complete teh thiefdom |
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