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2012 mapper, ect.
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=5&t=5108
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Author:  mrhowdoimod [ Tue Jul 21, 2009 9:46 pm ]
Post subject:  Re: 2012 mapper, ect.

wait now i'm lost. lol I really don't need the help right now man. I appreciate the offer though.

Edit: if you wanna take a swing at first contact, have at it! remember it will be in a desert setting. if you have any questions just ask, or my xfire is howdoimodpl0x

Author:  Sheppard [ Tue Jul 21, 2009 10:07 pm ]
Post subject:  Re: 2012 mapper, ect.

First contact can use the vanilla 42 africa buildings, DC blackhawks, and DC pickups (no weapons). In DC's Al Nas map there is a transport truck with spawns attached, if you put it in the map and ripped off the spawns to put on the blackhawks, it would work with no custom objects.

Author:  mrhowdoimod [ Tue Jul 21, 2009 10:20 pm ]
Post subject:  Re: 2012 mapper, ect.

yeah that map wont need customs

Author:  WhatThe [ Tue Jul 21, 2009 10:55 pm ]
Post subject:  Re: 2012 mapper, ect.

I might make some custom spawns for the vehicles though just so they don't conflict.

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