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Battlefield Modding Tutorials BFMODS :: View topic - Why would anyone idle a map?
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Why would anyone idle a map?
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=5&t=4370
Page 3 of 4

Author:  Bongholio [ Tue Oct 28, 2008 3:09 am ]
Post subject: 

I don't content check (pure) or bust punks
go ahead cheat you're only being a dick
how bout you get a flag & help end the map and kick some bots ass?

Author:  Iced Earth [ Tue Oct 28, 2008 3:14 am ]
Post subject:  Re:


Author:  Bongholio [ Tue Oct 28, 2008 9:16 am ]
Post subject:  humans vs bots coop

No big deal,different game
doesn't matter if you cheat or not.
Having that stuff off saves lots of cpu/hd/net thrash.
I used to have 1.5 ghz server W/512 ram and it was necessary to run the lan game that way.
I got a better one now but don't see any reason to change settings now.
Use radar I don't care as soon a bot pops round a corner
he's going to shoot to kill you.
You might get one or two,..but at 3 to 1 ratio even an
experienced cheater will die too many times to count smothered under wave upon wave of the AI's mechanized henchmen.
I don't let people play on Iraq side anyway unless I am bored.
In 5 years I only saw 2 cheaters.
One was doing a wallhack on house near basrahs edge slumspawn flag
the other was switching classes on the fly and multirocketing.
Go ahead sit inside a house,..I am hunting bots and getting flags.

Author:  Sheppard [ Tue Oct 28, 2008 9:36 am ]
Post subject:  Re: Why would anyone idle a map?


Author:  SmittenKitten [ Tue Oct 28, 2008 1:37 pm ]
Post subject:  Re: Why would anyone idle a map?

I have pb enabled on my server and it does catch a few from time to time.
I've caught a few through screenshots that are using a mini map hack that pb doesn't catch.

DesertFox what is legion and how do you know if someone is using it?

Author:  Iced Earth [ Tue Oct 28, 2008 8:17 pm ]
Post subject:  Re: Why would anyone idle a map?


Author:  Sheppard [ Tue Oct 28, 2008 8:22 pm ]
Post subject:  Re: Why would anyone idle a map?

Sorry, I did overreact. I used to play on those servers, like everyone in 1.6 (read as noobs and others who don't know anything about the game) play on them and then I decided they were gay for having bunkers and exclusive modded weapons and stuff. And I opened my server and they died... SL, nWo, Mafia, etc. All that's left is FOXES and I think they're dying. I just wish I could afford more than 20 slots for my server. And yes, we have patches. BUT! They're 100% public. And they don't give anyone an advantage. They only show animations. I used the code on this site for adding extra guns to planes, and I have stinger zooks, (velocity 1000 with proximity fuse) and I added binoculars to Assault kits.

Author:  Iced Earth [ Tue Oct 28, 2008 8:27 pm ]
Post subject:  Re: humans vs bots coop


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