Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Nov 05, 2004 7:38 am 
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Joined: Sat Oct 16, 2004 12:00 am
Posts: 93
Find this block of code in your ObjectSpawns.con

rem -----------------------------------------
rem --- bomber ---
rem -----------------------------------------
Object.create bomber
Object.absolutePosition 298.46/17.09/1192.55
Object.rotation 134.00/0.00/0.00
Object.setOSId 2
Object.setTeam 2

Change the number in red so that the code looks like this:

rem -----------------------------------------
rem --- bomber ---
rem -----------------------------------------
Object.create bomber
Object.absolutePosition 298.46/18.09/1192.55
Object.rotation 134.00/0.00/0.00
Object.setOSId 2
Object.setTeam 2[color=red][/b]


Last edited by SBD on Mon Feb 07, 2005 4:34 am, edited 3 times in total.

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PostPosted: Fri Nov 05, 2004 5:13 pm 
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Joined: Tue Oct 05, 2004 12:00 am
Posts: 312
I was under the impression that they fixed it in dcf.... also that theres an official map patch out to fix it for dc.7 sothat it can be used in league play?


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