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Battlefield Modding Tutorials BFMODS • View topic - The secret to BF2 style vehicle drops! (CSM)

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sun Aug 30, 2009 9:00 pm 
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PostPosted: Sun Aug 30, 2009 9:43 pm 
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If I didn't know better, I'd think it was BF2...

That mod looks awesome...Will you upload it somewhere so that us good people can have it? :D

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PostPosted: Sun Aug 30, 2009 9:48 pm 
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I plan on it! As soon as I finish up the loose ends I will try to upload it somewhere. ;)

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PostPosted: Sun Aug 30, 2009 10:12 pm 
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will try this if i ever make a custom map/mod again :)


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PostPosted: Sun Aug 30, 2009 11:40 pm 
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holy shit nice work on that mod what did u directly import the models from bf2?


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PostPosted: Sun Aug 30, 2009 11:43 pm 
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Yep. Most of the mod doesn't actually use any BF2 meshes. But in my improvements, I added the BF2 Tunguska, Jeep FAAV, and Humvee meshes. :P

I also added the UAV Trailer meshes in place of the old stationary Stryker meshes and also ported the BF2 UAV Mesh to replace the existing one which was from DCX. (a lot of this mod seems to use DCX stuff)

But that pails in comparison to what DCAV is currently doing. He's working on a mod for BFVietnam that ports a sh** load of BF2 stuff (also ports entire DC mod to BFVientam as well)! But his mod is more of a private mod so you would have to strike it lucky to get your hands on that mod. ;)

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PostPosted: Mon Aug 31, 2009 5:06 pm 
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PostPosted: Mon Aug 31, 2009 5:48 pm 
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So it seems it can be done in BFVietnam serverside....Not sure about BF1942 though. AddTemplating the parachute to stuff doesn't seem to slow the descent down. Not in BF1942 at least.... I have no idea what the BFV code for that USMobileSpawn looks like.

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