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Radius on Vehicle spawners https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=5133 |
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Author: | freddy [ Tue Aug 04, 2009 5:06 am ] |
Post subject: | Radius on Vehicle spawners |
Author: | [TKO]Twist [ Tue Aug 04, 2009 11:33 am ] |
Post subject: | Re: Radius on Vehicle spawners |
Quite handy, does this work with wrecks too? Sometime with fast respawning the wreck isn't gone yet, so it creates a endless cycle of spawning and destroying. EDIT: Guess you could make the fadeafterdeath code shorter... |
Author: | MR PINK BALLS [ Tue Aug 04, 2009 5:37 pm ] |
Post subject: | Re: Radius on Vehicle spawners |
I think battlecraft actually has this incorporated I don't know if you've ever seen he big circle around the flag base |
Author: | [TKO]Twist [ Tue Aug 04, 2009 5:59 pm ] |
Post subject: | Re: Radius on Vehicle spawners |
Hehe, that's only for flags dummy. EDIT, but yeah spawning a flag at the same location as a spawner will help |
Author: | MR PINK BALLS [ Tue Aug 04, 2009 6:37 pm ] |
Post subject: | Re: Radius on Vehicle spawners |
Author: | Boom [ Thu Aug 06, 2009 3:03 am ] |
Post subject: | Re: Radius on Vehicle spawners |
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