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2x Dropped Kits https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=4361 |
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Author: | [TKO]Twist [ Wed Mar 25, 2009 3:09 pm ] |
Post subject: | Re: 2x Dropped Kits |
What about critical damage on soldiers? |
Author: | mrhowdoimod [ Sat Mar 28, 2009 6:53 pm ] |
Post subject: | Re: 2x Dropped Kits |
Author: | WhatThe [ Sun Mar 29, 2009 12:11 am ] |
Post subject: | Re: 2x Dropped Kits |
works in 2142, so its worth a try. |
Author: | Syphax [ Mon Apr 06, 2009 10:59 pm ] |
Post subject: | Re: 2x Dropped Kits |
I've never gotten anything sensible at putting a critical damage on soldiers. Never noticed anything happening. Like the life drain tanks have when they reach critical? |
Author: | Senshi [ Tue Apr 07, 2009 9:20 am ] |
Post subject: | Re: 2x Dropped Kits |
Author: | [TKO]Twist [ Tue Apr 07, 2009 2:50 pm ] |
Post subject: | Re: 2x Dropped Kits |
Yeah, negative critical damage works. When you do enough damage you will still be able to get killed. Example for the BFV MUTT ObjectTemplate.active Mutt ObjectTemplate.criticalDamage 10 ObjectTemplate.hpLostWhileCriticalDamage -10 |
Author: | Apache Thunder [ Wed Apr 15, 2009 10:37 pm ] |
Post subject: | Re: 2x Dropped Kits |
Mortars only seem like they have no mobile physics because the inertia setting is set to zero. As a result, it doesn't need springs. Hince the fact it doesn't jiggle a bit on the ground like a normal object that has no springs. |
Author: | [TKO]Twist [ Thu Apr 16, 2009 2:11 pm ] |
Post subject: | Re: 2x Dropped Kits |
In BFV it does sometimes jiggle on the ground... |
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