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Adding Rotating Paradrops https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=39 |
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Author: | badboyz [ Thu Sep 28, 2006 11:21 am ] |
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Author: | Natt [ Thu Sep 28, 2006 11:50 am ] |
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Author: | badboyz [ Fri Sep 29, 2006 9:16 pm ] |
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Author: | Bullet-ProofMonk [ Sat Sep 30, 2006 12:30 am ] |
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Author: | badboyz [ Sat Sep 30, 2006 8:13 pm ] |
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Author: | Natt [ Sat Sep 30, 2006 9:26 pm ] |
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Author: | badboyz [ Sat Sep 30, 2006 10:03 pm ] |
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Author: | Bullet-ProofMonk [ Sun Oct 01, 2006 2:16 pm ] |
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I've got one question that's ben bothering me for a while: Object.rotation -88.92/1.52561e-005/1.52588e-005 What does that e-005 mean? I noticed that it only puts that in when the position is program-generated, mosty from battlecraft. |
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