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Fire Planes from Knife - SSM - Includes Video https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3506 |
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Author: | whatsshakin [ Sat Jul 26, 2008 1:07 am ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
Hmmm... This confuses me. Im sorry but im new to this stuff. Im confused about where to put this specific line of code. Do i put it in the ost with the other part or do i need to replace all or part of the original .con file for the knife with the code or what?? What he says in the original post doesnt make much sense to me because of my newness to modding. |
Author: | Iced Earth [ Sat Jul 26, 2008 2:08 am ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
Author: | whatsshakin [ Sat Jul 26, 2008 4:36 am ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
My main question though is where exactly in the ost file do i put that line of code?? |
Author: | Iced Earth [ Sat Jul 26, 2008 5:33 am ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
It doesn't go in OST.con...that sample code came from conquest.con. You then put your mods in a con file called mods. |
Author: | PLAYER [ Tue Jul 29, 2008 1:27 am ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
Author: | whatsshakin [ Tue Jul 29, 2008 3:25 am ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
sorry bro but i didnt know that it was easier to put it somewhere else besides the ost... thanks for the help |
Author: | anselmus [ Tue Sep 22, 2009 4:08 pm ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
Ok, i did this: ....... ObjectTemplate.create ObjectSpawner LightSpawner ObjectTemplate.setObjectTemplate 2 Kubelwagen ObjectTemplate.setObjectTemplate 1 Kubelwagen ObjectTemplate.MinSpawnDelay 999 ObjectTemplate.MaxSpawnDelay 999 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.holdObject 1 ObjectTemplate.CreatNotInGrid 1 ObjectTemplate.setTeam 1 ObjectTemplate.active MP40 ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0 ObjectTemplate.velocity 100 ObjectTemplate.Active mp40Projectile ObjectTemplate.timeToLive CRD_NONE/20/0/0 ObjectTemplate.addTemplate LightSpawner ObjectTemplate.SetPosition 0/0/5 ObjectTemplate.create ObjectSpawner HeavySpawner ObjectTemplate.setObjectTemplate 2 Willy ObjectTemplate.setObjectTemplate 1 Willy ObjectTemplate.MinSpawnDelay 999 ObjectTemplate.MaxSpawnDelay 999 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.holdObject 1 ObjectTemplate.CreatNotInGrid 1 ObjectTemplate.setTeam 1 ObjectTemplate.active Thompson ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0 ObjectTemplate.velocity 100 ObjectTemplate.Active ThomsonProjectile ObjectTemplate.timeToLive CRD_NONE/20/0/0 ObjectTemplate.addTemplate HeavySpawner ObjectTemplate.SetPosition 0/0/5 All right, work..but, does not reduce the tickets and not scores ( TDM or CQ ), it is possible to do this?In other words, trampling the enemy could make the point, as if he had killed with a gun or knife normal? |
Author: | PLAYER [ Tue Sep 22, 2009 9:16 pm ] |
Post subject: | Re: Fire Planes from Knife - SSM - Includes Video |
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