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Ejector Seat Bf1942 https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3451 |
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Author: | rodrigodc01 [ Sun Sep 20, 2009 10:08 pm ] |
Post subject: | Re: Ejector Seat Bf1942 |
Really nothing to do with init.con read the tutorials first its bad to give wrong information to people . |
Author: | Apache Thunder [ Sun Sep 27, 2009 8:44 pm ] |
Post subject: | Re: Ejector Seat Bf1942 |
? Init.con file is one of the places you put the active commands. That's IF your doing this as a serverside mod! If this is for a mod (and client side) then that is not the place to put it. Even so, objectspawnertemplates.con file is the right place to put it when doing server side mods and not the init.con file. Otherwise the code goes in the objects.con file for the vehicle in question. |
Author: | Why Two Kay [ Wed Sep 30, 2009 7:20 pm ] |
Post subject: | Re: Ejector Seat Bf1942 |
You can put a lot of the Active codes in a lot of different places. Almost all of them do not require them to be run before certain other code gets run. I am unsure on the order of most of the con file executes, but I think there was 1 or 2 mods at most that had to actually be placed in a certain location to get initialized properly. |
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