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More Realistic Mines https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3443 |
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Author: | Urglub [ Tue Nov 06, 2007 11:53 am ] |
Post subject: | Re: More Realistic Mines |
Author: | freddy [ Tue Nov 06, 2007 3:31 pm ] |
Post subject: | Re: More Realistic Mines |
Author: | Zomme [ Fri Nov 16, 2007 12:20 am ] |
Post subject: | Re: More Realistic Mines |
Yes it work fine SS. i have add: ObjectTemplate.Active LandmineProjectile ObjectTemplate.Invisible 1 in objects/Handweapons/ (at AVmine) and at (USLandmine)/objects.con at server file on PoE and it works fine Members didnt know that i have add it, and came with full speed to get flag....and BuUumMm... U dont see it, only by getting near UL see up by mini map a deathhead...but where? and BuUumm... Team just need to press Q and they will see it. Thanks for sharing. |
Author: | ZOOMER [ Fri Nov 16, 2007 5:15 pm ] |
Post subject: | Re: More Realistic Mines |
What is "press Q" thingy? |
Author: | Boom [ Fri Nov 16, 2007 5:27 pm ] |
Post subject: | Re: More Realistic Mines |
Author: | freddy [ Sat Nov 17, 2007 12:06 am ] |
Post subject: | Re: More Realistic Mines |
In what game? I have my shute on Q |
Author: | Urglub [ Sat Nov 17, 2007 6:22 pm ] |
Post subject: | Re: More Realistic Mines |
Q is for BFV only. Also known as 3d map. Remember we're in the 1942 section now. It's like talking to your grand ma. |
Author: | axe [ Mon Sep 01, 2008 8:46 am ] |
Post subject: | Re: More Realistic Mines |
BUMB anyone get this working FOR BF1942 Vanilla??? |
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