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blood effects for client side/map based https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3374 |
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Author: | freddy [ Tue Oct 02, 2007 2:46 pm ] |
Post subject: | blood effects for client side/map based |
Author: | cptvengeance [ Tue Oct 02, 2007 10:40 pm ] |
Post subject: | Re: blood effects for client side/map based |
Sweet, i'll try it out. Thanks! |
Author: | samrtguy [ Sat Feb 07, 2009 12:42 am ] |
Post subject: | Re: blood effects for client side/map based |
Are you sure it's all the above code that goes in the OST.con? Or just the two first paragraphs of code? Because I've tried putting all of it in there but my map wouldn't load :S |
Author: | freddy [ Sat Feb 07, 2009 5:19 pm ] |
Post subject: | Re: blood effects for client side/map based |
When i posted that code i had it all in ost.con and that should work fine, but its also possible to have it in a mods folder and point to it in ex init.con. I think i rebuild it some in this map before i made it final viewtopic.php?f=7&t=3310 Your need all the code, without the weapon bindings the effects doesn´t show. |
Author: | samrtguy [ Sat Feb 07, 2009 10:55 pm ] |
Post subject: | Re: blood effects for client side/map based |
Okay thanks |
Author: | samrtguy [ Sun Feb 08, 2009 4:41 pm ] |
Post subject: | Re: blood effects for client side/map based |
How do you change the color of the first two effects (Blood smoke and blood fx smoke)? |
Author: | Sheppard [ Sun Feb 08, 2009 5:54 pm ] |
Post subject: | Re: blood effects for client side/map based |
Is this every weapon in the game? It seems to be missing some... Like the Browning and MG42. |
Author: | mrhowdoimod [ Mon Feb 09, 2009 1:17 am ] |
Post subject: | Re: blood effects for client side/map based |
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