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Battlefield Modding Tutorials BFMODS :: View topic - Getting Started: Using winRFA to make your own patchfiles
Battlefield Modding Tutorials BFMODS
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Getting Started: Using winRFA to make your own patchfiles
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3330
Page 2 of 11

Author:  SuperMan [ Thu Jan 03, 2008 1:18 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

I do everything it says and i dosent work :cry:

*Edit It Works Thanks :D <3

Author:  generalmayo [ Wed Jun 11, 2008 6:15 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

umm. i have a question. how do i find the object rotation? i can find the position, but what is the rotation?
also, to add the additional fighter code, do i put that between the codes? do i put it in the spot where there r things like this: rem
rem *** ***
rem
is that where it goes-between the *** *** ?
that post was VERY helpful, but there were a couple of spots that went a little foggy :?
call me a noob at modding(not literally) but, i don't get some of this stuff. it needs a little more clafification.

Author:  Iced Earth [ Thu Jun 12, 2008 12:23 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles


Author:  generalmayo [ Thu Jun 12, 2008 2:54 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

well, hehe. umm, battlecraft got a bit weird. it didn't work with bf. no matter how careful i was, and no matter what or how i did,it didn't work. im using win RFA now. im on a comp that doesn't run bc. my brother has the comp that runs it. my comp doesn't, aand he is almost always using his.

using that thing: console.showstats 1 how do i find the rotation? does it even show it?

so, i could do this, and it would still put in a plane?
rem *** My butt smells like a fireworks stand ***
Object.create FighterSpawner
Object.absolutePosition 1193.34/40.28/724.55
Object.rotation 0/-9.66/0
Object.setTeam 1
rem

or do i leave out that last rem?

Author:  Iced Earth [ Thu Jun 12, 2008 3:01 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

Yep, that would put in a plane.

The rotation you have there I'm not sure of; I don't know if that would point the nose up or down, but thats which way it would be turning. the Z axis would turn it left/right (think barrel roll).

Author:  generalmayo [ Thu Jun 12, 2008 5:32 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

ok. well, that was the rotation that u put in for the example. i still don't know how or where to find the rotaion if my comp. doesn't use battlecraft.

Author:  Iced Earth [ Thu Jun 12, 2008 6:35 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles


Author:  smytti12 [ Sat Jun 21, 2008 5:22 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

would you mind if i copied this to my clan's website (of course giving thanks to you)?
'

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