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Getting Started: Using winRFA to make your own patchfiles https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3330 |
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Author: | Malestrom [ Fri May 15, 2009 5:24 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
I meant how do you get rid of the type? I need the command to make it go away. newest addition ---------------- rem***Axis Heavy Bomber*** Object.create HeavyBomberSpawner Object.absolutePosition 1214.40/52.9163/335.00 Object.rotation 0/-9.66/0 Object.setTeam 1 (figured this one out pretty quick.) Now I need new spawn points for soldiers lol! Not enough time to do it all. ------------------------------ YEEHAAW!! Now to get it into co-op!! Donation Made! Thanks Guys! Help me make my server 1 of a kind All vanilla maps modded server side Ill keep donating as we are becoming more and more popular. |
Author: | Malestrom [ Fri May 15, 2009 6:14 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
2 new things besides code for stopping the coordinate type 1- creating a parachute spawn pt 2- taking all this to co-op Thanks |
Author: | Iced Earth [ Fri May 15, 2009 6:27 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
malestrom, do you have xfire man? its getting late for me, i'll post some info about para spawns tomorrow... |
Author: | Malestrom [ Fri May 15, 2009 1:43 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
I do have xfire Name = Malestrom22 I have a ts server youre welcome to join 64.34.165.20:8788 password = corndog4456 My xfire hasnt been used in so long I may have to make another account Lemme check ... brb .... Its good to go Ill leave it on I run several comps I game and mod on 1 P4 Quad core I run BFRSM, TS, Vent, magic Jack and now xfire on another P4 2.8 GHZ I use a PIII 800Mhz to be a DJ for my TS Opera House Jamming Lynrd Skynyrd now lol! I have like 2TB music anyway, Ill leave xfire on |
Author: | freddy [ Fri May 15, 2009 8:04 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
Author: | Malestrom [ Sat May 16, 2009 1:21 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
ah like the cmd box, F1F1 |
Author: | Malestrom [ Sat May 16, 2009 4:46 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
Soo.... How do I get this into co-op mode now? |
Author: | [TKO]Twist [ Sat May 16, 2009 5:39 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
Just put the code into the singleplayer's OST |
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