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Adding a Second Spawnable Carrier to Coral Sea https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3282 |
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Author: | Iced Earth [ Sat Aug 29, 2009 9:59 pm ] |
Post subject: | Re: Adding a Second Spawnable Carrier to Coral Sea |
The name of the spawner is 'DestroyerSpawner'. The name doesn't matter. What does matter is what it spawns. It should be spawning a submarine for each side. Gato for allies, Sub7c for axis. |
Author: | freddy [ Sat Aug 29, 2009 11:52 pm ] |
Post subject: | Re: Adding a Second Spawnable Carrier to Coral Sea |
haha i love this the f***tards that build the map putted in 2 DestroyerSpawners! you can delete one of them or just make them identical spawning same things. also there is another maybe bit easier way to fix the "ticket doesn´t countdown" problems viewtopic.php?f=4&t=4991 good luck |
Author: | Iced Earth [ Sat Aug 29, 2009 11:55 pm ] |
Post subject: | Re: Adding a Second Spawnable Carrier to Coral Sea |
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