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Calling in an artillery barrage with binoculars https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3157 |
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Author: | freddy [ Sun Jul 27, 2008 3:37 am ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
try use ObjectTemplate.setBlastAmmoCount 1 instead of changing magsize |
Author: | [TKO]Twist [ Sun Jul 27, 2008 11:42 am ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
Why wouldn't the normal binocular projectile work? |
Author: | Sheppard [ Tue Jul 29, 2008 4:27 pm ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
Author: | [TKO]Twist [ Tue Jul 29, 2008 6:24 pm ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
Author: | Sheppard [ Fri Aug 01, 2008 5:02 pm ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
Yes I think so and thanks. Now it does. Its funny it's just like shooting them but you have to hold mouse button down for 5 seconds with binocs dot on their chest. You get the critical hit indicator and somtimes they just die others they go flying into the air. |
Author: | Refuse2lose [ Wed Aug 06, 2008 4:13 am ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
when i added the brdmmissile from bfv as the spawner and what happens is the missile appears exactly over the top of the target where the binocs are pointed and then blows up after short while. I dont think the missile will fly into the target, or that it could be guided. |
Author: | Losnar [ Wed Aug 06, 2008 6:30 am ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
Author: | Sheppard [ Mon Aug 18, 2008 3:20 am ] |
Post subject: | Re: Calling in an artillery barrage with binoculars |
I know this is a few weeks old, but I was wondering, would this work with DCF ok? I've only done vanilla up till now and my first DCF mod is crashing the server and im not sure why but I have this in the modfile. |
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