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Finding Positions In Game https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=50 |
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Author: | MasterChief [ Sun Sep 17, 2006 9:12 pm ] |
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Author: | Bigboom [ Mon Sep 18, 2006 4:14 pm ] |
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Author: | MasterChief [ Mon Sep 18, 2006 10:52 pm ] |
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Author: | boosted [ Wed Oct 25, 2006 12:25 am ] |
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Author: | Why Two Kay [ Wed Oct 25, 2006 12:29 am ] |
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Author: | Bongholio [ Wed Oct 25, 2006 1:46 pm ] |
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When I did my first mod to dc_f inspired by DCX's sandbag and wire throwdowns in kits I put barbedwire bombs on all active mines and didn't know at all what I was doing or had done.At one point the players using the weapon (pre deployment) were shown to be holding lil teeny weeny barbed wires. I must've touched that. That would have made a damn funny pic. PSSST hey buddy,....wanna buy some barb wire |
Author: | dc_mrmagoo [ Mon May 28, 2007 2:02 am ] |
Post subject: | Re: Finding Positions In Game |
Why have the tideous work of finding the coordinates in-game? Why doesn't anyone make a program to locate the coordinates you want? The only issue is that I've already developed exactly THAT application years ago. like before BF1942 even came ouyt, thats how bad i am. |
Author: | Why Two Kay [ Mon May 28, 2007 3:33 pm ] |
Post subject: | Re: Finding Positions In Game |
You know, Battlecraft works quite well for things like that. |
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