Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
LandmineProjectile popcorn https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5411 |
Page 1 of 1 |
Author: | anselmus [ Mon Nov 23, 2009 1:40 am ] |
Post subject: | LandmineProjectile popcorn |
Ok, I made a ObjectSpawner Projectile LandmineProjectile, but mine is like popcorn on the ground, if I leave "ObjectTemplate.setHasMobilePhysics 0", the landmine does not explode the vehicles Can anyone help? rem ----------------------------------------- rem --- Projectile --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner Projectile ObjectTemplate.active ObjectSpawner Projectile LandmineProjectile ObjectTemplate.create ObjectSpawner Projectile LandmineProjectile ObjectTemplate.networkableInfo ProjectileInfo ObjectTemplate.geometry Landmine ObjectTemplate.setHasMobilePhysics 1 ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.setHasCollisionPhysics 1 |
Author: | mike2many [ Mon Nov 23, 2009 4:00 am ] |
Post subject: | Re: LandmineProjectile popcorn |
Author: | anselmus [ Mon Nov 23, 2009 11:05 pm ] |
Post subject: | Re: LandmineProjectile popcorn |
The problem is that I want mine does not move. "ObjectTemplate.setHasMobilePhysics 1" = explode the vehicles "ObjectTemplate.setHasMobilePhysics 0" = does not move and does not blow up the vehicles. |
Author: | Apache Thunder [ Tue Nov 24, 2009 3:04 am ] |
Post subject: | Re: LandmineProjectile popcorn |
Author: | anselmus [ Sun Nov 29, 2009 9:24 pm ] |
Post subject: | Re: LandmineProjectile popcorn |
Ok, I created it and it works, but is not static but exploding the vehicles that pass over the mine, some explanation why mine does not blow up the vehicles to be static? OBJECTSPAWNTEMPLATE.CON rem ----------------------------------------- rem --- Projectile --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner Projectile ObjectTemplate.active ObjectSpawner Projectile LandmineProjectile ObjectTemplate.create ObjectSpawner Projectile LandmineProjectile ObjectTemplate.networkableInfo ProjectileInfo ObjectTemplate.geometry Landmine ObjectTemplate.setHasMobilePhysics 1 ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.setHasCollisionPhysics 1 OBJECTSPAWN.CON Object.create Projectile LandmineProjectileSpawner Object.absolutePosition 536.28/76.16/463.95 ( example ) Object.rotation 0/0.00/0.00 |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |