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Battlefield Modding Tutorials BFMODS :: View topic - bazooka gun mods?
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

bazooka gun mods?
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5377
Page 1 of 1

Author:  battlef13ldmad [ Sun Nov 01, 2009 2:27 pm ]
Post subject:  bazooka gun mods?

Hi i've been looking for changing the power of the bazooka and decreasing the strength. So you go flying around?? Can you give a code or tell were it is to change? Thanks

The idea is when i shoot at cars they will go flying around.

Author:  username [ Sun Nov 01, 2009 8:15 pm ]
Post subject:  Re: bazooka gun mods?

sure here you go=)

and welcome =) that will make cars and tanks and soldier fly away a bite

ObjectTemplate.active BazookaProjectile
ObjectTemplate.material 93
ObjectTemplate.material2 93
ObjectTemplate.Radius 30
ObjectTemplate.ForceOnExplosion 9999999

Author:  battlef13ldmad [ Mon Nov 02, 2009 3:01 pm ]
Post subject:  Re: bazooka gun mods?

aaa, it didn't work the projectile just went straight through the jeep. Any ideas how to change it?

Thanks any way :D

Author:  username [ Tue Nov 03, 2009 1:33 am ]
Post subject:  Re: bazooka gun mods?

hmm

tray chnage the nummbers on matrial

ObjectTemplate.material 72
ObjectTemplate.material2 73

like that=) im not relly sure

Author:  mike2many [ Tue Nov 03, 2009 5:04 am ]
Post subject:  Re: bazooka gun mods?

or just dont change materials

Author:  Ricardo [ Fri Nov 06, 2009 7:40 pm ]
Post subject:  Re: bazooka gun mods?

or try that

ObjectTemplate.Active Bazooka
ObjectTemplate.velocity 1000

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