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Battlefield Modding Tutorials BFMODS • View topic - Battlefield 1942 jeep modding questions!!

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sat Oct 24, 2009 8:58 am 
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Joined: Sat Oct 24, 2009 8:42 am
Posts: 67
Ok in a willy (jeep) you can normally fit 2 people, how can you fit 4?

Jump out of a airplane and survive without a parachute.

Making a knife really deadly, so it can kill vehicles.

zero gravity so you can float or fly like a plane.

How to make nitros by pressing right click button on a jeep.

When you drop a expack it turns into a jeep or somthing. Then u can detonate it. Any ideas?

Make your soldier go quick.

and finaly, i want to change the bf1942 mod so on a map like berlin you have any weapon. This applies to multiplayer, i have seen some people who carry around snipers, bazookas,stg44 ect. How is this done. I have made it so the bazooka is a JohnsonLMG on my screen but when i kill someone it just says i killed someone with a bazooka. Whats happening and how can i change it.

Thanks a lot ( i may have more questions to ask later)

P.S Any good mods you have found out, can you tell me please.


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PostPosted: Sat Oct 24, 2009 9:09 am 
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Posts: 487
Location: Germany
1) Add two more passenger PCOs. Just copy the one already avaible, reposition it so they are on the rear seats and add it to the jeep complex. Done.

2) Probably only way to do that is to change speedmod to 0 for the soldier

3) You'll have to change the materialsettings (in game.rfa) to make the knife material more deadly against other materials or, easier: Just change the knife weapon material to something more powerful, e.g. the Tiger main cannon material. Won't kill, but hurt more

4) Just set gravity to zero? It's even possible to adjust that for the server itself using remote manager....Physics.gravity <#> , -9.81 is standard, 0 would mean no gravity

5) Check the basic tutorials

6) More difficult

7) Search for it, has been discussed before and PLAYER found a wonderful solution using animationspeeds

8) you need to change the Kits und Objects\Items\kits\, there you can change what weapons a kit includes.

PS: Good mods for WW2 scenario: FH and BG42 (but only BG is still active) ; for modern era: Desert Combat or even better: Apache Thunders' recently released DC Unauthorized 2.3 (to be found in this forum)

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PostPosted: Sat Oct 24, 2009 1:07 pm 
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Posts: 67
[quote="Senshi"]1) Add two more passenger PCOs. Just copy the one already avaible, reposition it so they are on the rear seats and add it to the jeep complex. Done.

This is what i have changed on objects/vehicles/land/willy/objects.con The yellow is what i have changed, is it right?

rem *** Willy ***
ObjectTemplate.create PlayerControlObject Willy
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo WillyBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_WillyDamage 0/1.7/0
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.8
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Willy
rem -------------------------------------
ObjectTemplate.addTemplate lodWilly
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/-0.8 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 40/79
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1

rem *** lodWilly ***
ObjectTemplate.create LodObject lodWilly
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WillyComplex
ObjectTemplate.addTemplate WillySimple
ObjectTemplate.addTemplate WillyWreck
rem -------------------------------------
ObjectTemplate.lodSelector WillyLodSelector


rem *** WillyComplex ***
ObjectTemplate.create Bundle WillyComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodWillyCockpit
rem ObjectTemplate.setPosition 0/0.6/-0.999
ObjectTemplate.addTemplate WillyCamera
ObjectTemplate.setPosition -0.38/0.95/-1.25
ObjectTemplate.addTemplate WillySeat
ObjectTemplate.setPosition -0.399/0.6/-0.75
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate WillyPassenger_PCO1
ObjectTemplate.addTemplate WillyPassenger_PCO2
ObjectTemplate.addTemplate WillyPassenger_PCO3

ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate WillyEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate WillySteeringDummy
ObjectTemplate.setPosition -0.399/0.35/0.15
ObjectTemplate.setRotation 0/34/0
rem -------------------------------------


rem *** lodWillyCockpit ***
ObjectTemplate.create LodObject lodWillyCockpit
rem -------------------------------------
ObjectTemplate.addTemplate WillyCockpitExternal
rem ObjectTemplate.setPosition 0/-0.95/1.25
ObjectTemplate.addTemplate WillyCockpitInternal
ObjectTemplate.setPosition 0/0.35/-0.25
rem -------------------------------------
ObjectTemplate.lodSelector WillyCockpitSelector1


rem *** WillyCockpitExternal ***
ObjectTemplate.create SimpleObject WillyCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry Willy_Hull_M1


rem *** WillyCockpitInternal ***
ObjectTemplate.create Bundle WillyCockpitInternal
ObjectTemplate.geometry 1P_Willy_Hul_M1


rem *** WillyCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector WillyCockpitSelector1
rem LodSelectorTemplate.create DistanceSelector WillyCockpitSelector
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5


rem *** WillyCamera ***
ObjectTemplate.create Camera WillyCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setPivotPosition 0/0.25/0.3
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** WillySeat ***
ObjectTemplate.create SeatObject WillySeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside


rem *** WillyEntry ***
ObjectTemplate.create EntryPoint WillyEntry
ObjectTemplate.setEntryRadius 2.3


rem *** WillyPassengerPCO1 ***
ObjectTemplate.create PlayerControlObject WillyPassengerPCO1
ObjectTemplate.setNetworkableInfo WillyBodyInfo
ObjectTemplate.aiTemplate WillyPassenger2
rem -------------------------------------

ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate WillyCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate WillyPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-0.499
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 21/84
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** WillyPassengerSeat ***
ObjectTemplate.create SeatObject WillyPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly

rem *** WillyPassengerPCO2 ***
ObjectTemplate.create PlayerControlObject WillyPassengerPCO2
ObjectTemplate.setNetworkableInfo WillyBodyInfo
ObjectTemplate.aiTemplate WillyPassenger3
rem -------------------------------------

ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate WillyCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate WillyPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-1.600
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 21/84
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** WillyPassengerSeat ***
ObjectTemplate.create SeatObject WillyPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly

rem *** WillyPassengerPCO3 ***
ObjectTemplate.create PlayerControlObject WillyPassengerPCO3
ObjectTemplate.setNetworkableInfo WillyBodyInfo
ObjectTemplate.aiTemplate WillyPassenger4
rem -------------------------------------

ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate WillyCamera
ObjectTemplate.setPosition 0.3/0.6/-0.999
ObjectTemplate.addTemplate WillyPassengerSeat
ObjectTemplate.setPosition 0.3/0.25/-1.600
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 21/84
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** WillyPassengerSeat ***
ObjectTemplate.create SeatObject WillyPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly



is there anything else i need to change?? Cos it didn't work :S?

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PostPosted: Sat Oct 24, 2009 1:24 pm 
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Joined: Sat Oct 24, 2009 8:42 am
Posts: 67
oooo yes i also added somthing else to : objects/vehicles/land/willy/al/objects.con

Changed is green....

rem *** Plugins ***
aiTemplatePlugIn.create Mobile WillyMobile
aiTemplatePlugIn.vehicleNumber 0
aiTemplatePlugIn.maxSpeed 25.0
aiTemplatePlugIn.turnRadius 5.0
aiTemplatePlugIn.coverSearchRadius 50.0

aiTemplatePlugIn.create Physical WillyPhysical
aiTemplatePlugIn.setStrType LightArmour

aiTemplatePlugIn.create Cover WillyCover
aiTemplatePlugIn.coverValue 2.0

aiTemplatePlugIn.create Unit WillyUnit
aiTemplatePlugIn.setStrategicStrength 0 1
aiTemplatePlugIn.setStrategicStrength 1 0
aiTemplatePlugIn.equipmentType 5
aiTemplatePlugIn.setHasExposedSoldier 1

aiTemplatePlugIn.create ControlInfo WillyCtrl
aiTemplatePlugIn.driveTurnControl PIYaw
aiTemplatePlugIn.driveThrottleControl PIThrottle
aiTemplatePlugIn.aimHorizontalControl PIMouseLookX
aiTemplatePlugIn.aimVerticalControl PIMouseLookY
aiTemplatePlugIn.lookHorizontalControl PIMouseLookX
aiTemplatePlugIn.lookVerticalControl PIMouseLookY
aiTemplatePlugIn.throttleSensitivity -1.0
rem aiTemplatePlugIn.pitchSensitivity 0.021817
rem aiTemplatePlugIn.rollSensitivity -0.021817
aiTemplatePlugIn.pitchSensitivity 0.21817
aiTemplatePlugIn.rollSensitivity -0.21817
aiTemplatePlugIn.yawSensitivity -2.5
rem aiTemplatePlugIn.lookVerticalSensitivity 0.021817
rem aiTemplatePlugIn.lookHorizontalSensitivity -0.021817
aiTemplatePlugIn.lookVerticalSensitivity 0.21817
aiTemplatePlugIn.lookHorizontalSensitivity -0.21817
aiTemplatePlugIn.throttleLookAhead 1.0
aiTemplatePlugIn.pitchLookAhead 1.0
aiTemplatePlugIn.rollLookAhead 1.0
aiTemplatePlugIn.yawLookAhead 1.0
aiTemplatePlugIn.lookVerticalLookAhead 1.0
aiTemplatePlugIn.lookHorizontalLookAhead 1.0
aiTemplatePlugIn.throttleScale 1.0
rem *** Angle in radians ***
aiTemplatePlugIn.pitchScale 1.0
aiTemplatePlugIn.rollScale 1.0
aiTemplatePlugIn.yawScale 0.0020
aiTemplatePlugIn.lookVerticalScale 1.0
aiTemplatePlugIn.lookHorizontalScale 1.0
aiTemplatePlugIn.setCameraRelativeMinRotationDeg -110/-40/0
aiTemplatePlugIn.setCameraRelativeMaxRotationDeg 110/10/0

rem *** AITemplate ***
aiTemplate.create Willy
aiTemplate.addType ITBiological
aiTemplate.addType ITGround
aiTemplate.addType ITMobile
aiTemplate.degeneration 10
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 6
aiTemplate.commonKnowledge 0
aiTemplate.addPlugIn WillyMobile
aiTemplate.addPlugIn WillyPhysical
aiTemplate.addPlugIn WillyCover
aiTemplate.addPlugIn WillyCtrl
aiTemplate.addPlugIn WillyUnit


rem ******************************************************************
rem ******************************************************************

rem *** Plugins ***

aiTemplatePlugIn.create Unit WillyPassenger2UnitaiTemplatePlugIn.equipmentType 8
aiTemplatePlugIn.setStrategicStrength 0 1
aiTemplatePlugIn.setStrategicStrength 1 0
aiTemplatePlugIn.setSelectKey PIMenuSelect2
aiTemplatePlugIn.setHasExposedSoldier 1

aiTemplatePlugIn.create ControlInfo WillyPassenger2Ctrl
aiTemplatePlugIn.driveTurnControl PIYaw
aiTemplatePlugIn.driveThrottleControl PIThrottle
aiTemplatePlugIn.aimHorizontalControl PIMouseLookX
aiTemplatePlugIn.aimVerticalControl PIMouseLookY
aiTemplatePlugIn.lookHorizontalControl PIMouseLookX
aiTemplatePlugIn.lookVerticalControl PIMouseLookY
aiTemplatePlugIn.throttleSensitivity -1.0
rem aiTemplatePlugIn.pitchSensitivity 0.021817
rem aiTemplatePlugIn.rollSensitivity -0.021817
aiTemplatePlugIn.pitchSensitivity 0.21817
aiTemplatePlugIn.rollSensitivity -0.21817
aiTemplatePlugIn.yawSensitivity -2.5
rem aiTemplatePlugIn.lookVerticalSensitivity 0.021817
rem aiTemplatePlugIn.lookHorizontalSensitivity -0.021817
aiTemplatePlugIn.lookVerticalSensitivity 0.21817
aiTemplatePlugIn.lookHorizontalSensitivity -0.21817
aiTemplatePlugIn.throttleLookAhead 1.0
aiTemplatePlugIn.pitchLookAhead 1.0
aiTemplatePlugIn.rollLookAhead 1.0
aiTemplatePlugIn.yawLookAhead 1.0
aiTemplatePlugIn.lookVerticalLookAhead 1.0
aiTemplatePlugIn.lookHorizontalLookAhead 1.0
aiTemplatePlugIn.throttleScale 1.0
rem *** Angle in radians ***
aiTemplatePlugIn.pitchScale 5.0
aiTemplatePlugIn.rollScale 5.0
aiTemplatePlugIn.yawScale 0.0020
aiTemplatePlugIn.lookVerticalScale 1.0
aiTemplatePlugIn.lookHorizontalScale 1.0
aiTemplatePlugIn.setCameraRelativeMinRotationDeg -110/-40/0
aiTemplatePlugIn.setCameraRelativeMaxRotationDeg 110/10/0

rem *** AITemplate ***
aiTemplate.create WillyPassenger2
aiTemplate.addType ITUnit
aiTemplate.addType ITBiological
aiTemplate.addType ITGround
aiTemplate.degeneration 10
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 6
aiTemplate.commonKnowledge 0
aiTemplate.secondary 1
aiTemplate.addPlugIn WillyPassenger2Unit
aiTemplate.addPlugIn WillyPassenger2Ctrl


rem ******************************************************************
rem ******************************************************************

rem ******************************************************************
rem ******************************************************************

rem *** Plugins ***

aiTemplatePlugIn.create Unit WillyPassenger3Unit
aiTemplatePlugIn.equipmentType 8
aiTemplatePlugIn.setStrategicStrength 0 1
aiTemplatePlugIn.setStrategicStrength 1 0
aiTemplatePlugIn.setSelectKey PIMenuSelect3
aiTemplatePlugIn.setHasExposedSoldier 1

aiTemplatePlugIn.create ControlInfo WillyPassenger3Ctrl
aiTemplatePlugIn.driveTurnControl PIYaw
aiTemplatePlugIn.driveThrottleControl PIThrottle
aiTemplatePlugIn.aimHorizontalControl PIMouseLookX
aiTemplatePlugIn.aimVerticalControl PIMouseLookY
aiTemplatePlugIn.lookHorizontalControl PIMouseLookX
aiTemplatePlugIn.lookVerticalControl PIMouseLookY
aiTemplatePlugIn.throttleSensitivity -1.0
rem aiTemplatePlugIn.pitchSensitivity 0.021817
rem aiTemplatePlugIn.rollSensitivity -0.021817
aiTemplatePlugIn.pitchSensitivity 0.21817
aiTemplatePlugIn.rollSensitivity -0.21817
aiTemplatePlugIn.yawSensitivity -2.5
rem aiTemplatePlugIn.lookVerticalSensitivity 0.021817
rem aiTemplatePlugIn.lookHorizontalSensitivity -0.021817
aiTemplatePlugIn.lookVerticalSensitivity 0.21817
aiTemplatePlugIn.lookHorizontalSensitivity -0.21817
aiTemplatePlugIn.throttleLookAhead 1.0
aiTemplatePlugIn.pitchLookAhead 1.0
aiTemplatePlugIn.rollLookAhead 1.0
aiTemplatePlugIn.yawLookAhead 1.0
aiTemplatePlugIn.lookVerticalLookAhead 1.0
aiTemplatePlugIn.lookHorizontalLookAhead 1.0
aiTemplatePlugIn.throttleScale 1.0
rem *** Angle in radians ***
aiTemplatePlugIn.pitchScale 5.0
aiTemplatePlugIn.rollScale 5.0
aiTemplatePlugIn.yawScale 0.0020
aiTemplatePlugIn.lookVerticalScale 1.0
aiTemplatePlugIn.lookHorizontalScale 1.0
aiTemplatePlugIn.setCameraRelativeMinRotationDeg -110/-40/0
aiTemplatePlugIn.setCameraRelativeMaxRotationDeg 110/10/0

rem *** AITemplate ***
aiTemplate.create WillyPassenger3
aiTemplate.addType ITUnit
aiTemplate.addType ITBiological
aiTemplate.addType ITGround
aiTemplate.degeneration 10
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 6
aiTemplate.commonKnowledge 0
aiTemplate.secondary 1
aiTemplate.addPlugIn WillyPassenger3Unit
aiTemplate.addPlugIn WillyPassenger3Ctrl

rem ******************************************************************
rem ******************************************************************


I am confused? it still doesn't work?

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