Alright, can you guys help me on this?
I'd like to know if it would be possible to add an engine to a soldier (making a whole new soldier PCO, with the geometry of any soldier (german, russian, american, etc.), and making a Physics.con file for it too where I could create an engine from scratch). This engine would make it possible for the soldier to walk/swim on it's own, adding a more realistic touch to the game. Only problem is the soldiers would only move in straight lines, not stopping until they are killed.
Also, if I make a new PCO for a bomb (I know there's a few bomb objects with geometries in vanilla BF, just gotta find em) and give it an engine aswell, would it still explode by impacting a surface?
To finish, where are the settings that deal with soldier walk/jump/strafe/climb speed? How can I make any of these faster?
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