Hi I am trying to use some BF42 Buildings in a BFV Map.
What exactly is needed to do so?
I would also like to have 1-2 vehicles carried over,
guess that's alot more work, I would still love to know!
What I've done so far:
Copy Texture, Standardmesh, added an Objects file with the geometry
and objects file ( from BF42s Objects.con ) added a con with the
buildings name including
run objects
run geometries
and in the added Objects file in the map I added
another file name "objects" ( again ) containing
run name/name
The pattern is copied from another BFV map that has
copied Objects from BF42
PS: Sorry for all the Object files, I hope people
who know how to do this will see through
Regards