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Help with BF2 style helicopter hover... https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5277 |
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Author: | Apache Thunder [ Thu Oct 01, 2009 4:02 am ] |
Post subject: | Help with BF2 style helicopter hover... |
I'm trying to replicate the way the choppers hover in BF2. As in they won't drop in altitude when you let go of the throttle. I got that part nailed. The choppers do not drop in altitude when throttle is release and only drop if you pitch/roll to steep like normal. Problem is, I can't get the chopper to drop in altitude when using reverse thrust. So it would be difficult to land it as it is right now. I've tried a system similar to the vtols on the Harrier (they hover when using reverse thrust). Instead of thrusting up on reverse thrust I want it to thrust down. But alas I can't get the dam rotation bundle to turn in the direction I want it to. The c_PIThrottle control setting doesn't seem to rotate the bundle when reverse thrust is used (pressing the S key). But thus far I can't get it to work. Any suggestions on how to code my choppers so they keep the nice BF2 style hover but are still landable? EDIT: Finally got the rotation bundle to point the engine down when using reverse thrust (I made a seperate new engine for this purpose). But it doesn't have any effect on flight physics.... hmmm...There has to be an easier way of doing this. I don't really want to create a fourth engine for all my choppers. |
Author: | Why Two Kay [ Thu Oct 01, 2009 1:31 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
In DC_Final, (I believe not just DC.7), some of the choppers, such as the blackhawk, have some sort of right-click-to-hover system. I never looked into how that worked, but I always found it really useful. Maybe that could help? |
Author: | Sheppard [ Thu Oct 01, 2009 1:53 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
I never noticed that...interesting. Must test. EDIT: I guess I won't, mods won't run on my pc. I get a message saying ".dll checksums differ" if I try to play anything but vanilla42. |
Author: | Apache Thunder [ Thu Oct 01, 2009 3:25 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
Author: | [TKO]Twist [ Thu Oct 01, 2009 3:37 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
Kinda hover mode, dunno if it works for '42 rem //// AntiGrav \\\\ ObjectTemplate.create FloatingBundle F_Pelican_0g_AntiGrav ObjectTemplate.HullHeight 130000 rem ObjectTemplate.setFloatMaxLift 2.445 rem ObjectTemplate.setFloatMinLift 2.445 ObjectTemplate.FloatMaxLift 9.8 ObjectTemplate.FloatMinLift 9.8 No position specified. Mass of this Pelican is 10000 It is used in a spacemap of the HomeFront mod for BFV. |
Author: | Apache Thunder [ Thu Oct 01, 2009 4:24 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
Author: | freddy [ Thu Oct 01, 2009 7:04 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
i usually adjust the throttle on my joystick to hower, then i fly with mouse and keybord |
Author: | Apache Thunder [ Thu Oct 01, 2009 8:59 pm ] |
Post subject: | Re: Help with BF2 style helicopter hover... |
Not all of us play with joysticks. |
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