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Battlefield Modding Tutorials BFMODS :: View topic - Maximum Players on a team
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Maximum Players on a team
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5265
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Author:  Why Two Kay [ Thu Oct 01, 2009 9:47 pm ]
Post subject:  Re: Maximum Players on a team

It's not that easy to add spawners at all. You have to do something like tutorial.php?page=adding_spawnpoints.html

Author:  privaterivvan [ Thu Oct 01, 2009 10:15 pm ]
Post subject:  Re: Maximum Players on a team

So what I have to do is spawn two Mi8's?

Or can I only use the Mi8 spawner once

Author:  freddy [ Thu Oct 01, 2009 10:18 pm ]
Post subject:  Re: Maximum Players on a team

you must have that vehicle the spawn comes from spawned also (or PCO)

edit: you can use it as many times you like but it will look as one big spawn circle

Author:  privaterivvan [ Thu Oct 01, 2009 11:03 pm ]
Post subject:  Re: Maximum Players on a team

This is weird, I use dedicated server launcher, and I run it, join my server,and it says data differs, even though I have the server files. Wtf?

Author:  freddy [ Fri Oct 02, 2009 1:44 pm ]
Post subject:  Re: Maximum Players on a team

the server has a checksum stored that matches the original gamefiles, thats what it mean with pure/data differs

you can find those checksums in contentCrc32.con

Author:  privaterivvan [ Fri Oct 02, 2009 9:38 pm ]
Post subject:  Re: Maximum Players on a team


Author:  freddy [ Sat Oct 03, 2009 12:30 am ]
Post subject:  Re: Maximum Players on a team


Author:  privaterivvan [ Sat Oct 03, 2009 1:36 am ]
Post subject:  Re: Maximum Players on a team

It works... sorta...

The spawns can only be seen from Iraqi side, and theyre not attached to humvees

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