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Battlefield Modding Tutorials BFMODS • View topic - Maximum Players on a team

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 54 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7
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PostPosted: Thu Oct 08, 2009 9:49 am 
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PostPosted: Thu Oct 08, 2009 7:12 pm 
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Joined: Thu Oct 23, 2008 6:47 pm
Posts: 935
Location: Charleston S.C.
screw the whole one person spawning then destroy thing. just have the spawn point attached to the vehicle, give it a batshit crazy high speed mod then place it a meter of the ground. win win win

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PostPosted: Thu Oct 08, 2009 7:58 pm 
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Thats the thing, i cant get it to be attached to a vehicle


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PostPosted: Thu Oct 08, 2009 9:02 pm 
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Location: Charleston S.C.
freddy's code above my post doesn't work? it should...

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PostPosted: Thu Oct 08, 2009 9:28 pm 
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No it does not. However, i can see the mi8 spawn. just not attached to humvee


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PostPosted: Fri Oct 09, 2009 12:05 am 
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you need to removetemplate the spawns from the MH-53 and the Mi8 to.


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