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CSM: Some ambient effect ideas https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5257 |
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Author: | [TKO]Twist [ Tue Sep 22, 2009 12:45 pm ] |
Post subject: | Re: CSM: Some ambient effect ideas |
There is no team specified. Add ObjectTemplate.Team # to the spawner of the object |
Author: | MR PINK BALLS [ Tue Sep 22, 2009 2:26 pm ] |
Post subject: | Re: CSM: Some ambient effect ideas |
Author: | mrhowdoimod [ Tue Sep 22, 2009 5:19 pm ] |
Post subject: | Re: CSM: Some ambient effect ideas |
does no one else remember that autofire doesn't work? geez... unless someone get into the vehicle and fires first, than there will be no auto firing. and it will randomly stop after a while also if I remember right... |
Author: | Iced Earth [ Tue Sep 22, 2009 8:10 pm ] |
Post subject: | Re: CSM: Some ambient effect ideas |
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