Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
burn soldier https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5236 |
Page 1 of 2 |
Author: | anselmus [ Wed Sep 09, 2009 3:07 pm ] |
Post subject: | burn soldier |
It works, but does not burn the soldiers, it is possible to do this? Init.con rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.maxhitpoints 25 ObjectTemplate.hitpoints 25 ObjectTemplate.Material 40 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 ....... VehicleFire=StandardMesh(soldier_spawn) |
Author: | Losnar [ Wed Sep 09, 2009 3:48 pm ] |
Post subject: | Re: burn soldier |
You want it to damage the soldiers? |
Author: | anselmus [ Wed Sep 09, 2009 5:44 pm ] |
Post subject: | Re: burn soldier |
Yes, I want. |
Author: | Archimonde0_0 [ Wed Sep 09, 2009 6:40 pm ] |
Post subject: | Re: burn soldier |
try a material that deals damage |
Author: | Apache Thunder [ Thu Sep 10, 2009 1:56 am ] |
Post subject: | Re: burn soldier |
Better yet create a death bubble and addTemplate it to the PCO that has the effect. Just make a copy of a health depot that works on soldiers and give it negative health settings so that it drains the soldiers health when he's near it. But he'd stop burning once he gets out of range of the bubble! |
Author: | anselmus [ Fri Sep 11, 2009 1:02 am ] |
Post subject: | Re: burn soldier |
Yes, that I did. STEBARBWIRE makes the soldier loses power , I do not know how it works, but it has a secret that can be used in fire, anyone know what works and whether it is possible to use their properties? |
Author: | Iced Earth [ Fri Sep 11, 2009 2:05 am ] |
Post subject: | Re: burn soldier |
Author: | anselmus [ Fri Sep 11, 2009 3:07 pm ] |
Post subject: | Re: burn soldier |
Iced Earth , I add: Init.con rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.maxhitpoints 25 ObjectTemplate.hitpoints 25 ObjectTemplate.Material 40 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 ObjectTemplate.addTemplate firedamage ObjectTemplate.create SupplyDepot firedamage ObjectTemplate.radius 1.5 ObjectTemplate.team 0 ObjectTemplate.workOnVehicles 0 ObjectTemplate.workOnSoldiers 1 ObjectTemplate.setHealth -1 -4.0 0 ..but sorry, nothing happens, do not burn. |
Page 1 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |