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DC '42 Weapon Kit Spawn Issue. https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5215 |
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Author: | LevNougol [ Mon Aug 31, 2009 8:15 pm ] |
Post subject: | DC '42 Weapon Kit Spawn Issue. |
Okay, so some '42 weapon kits (when assigned in DC) appear as the original '42 image on the ground, some as DC weapon kits, and some (and this is the issue) are invisible. Is it possible to ssm the unseen kits to some of the DC counterparts since the originals are invisible, such as assigning the K98/No4 Engi kits to appear as DC Support kits when on the ground, etc? If so, I gots ta know. :p ~Lev |
Author: | MR PINK BALLS [ Mon Aug 31, 2009 8:52 pm ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
some dc kits override 42 kits |
Author: | LevNougol [ Tue Sep 01, 2009 12:43 am ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
Author: | [TKO]Twist [ Tue Sep 01, 2009 1:22 pm ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
No, as that would be a graphical change, You can add a white flag to the kit : ObjectTemplate.Addtemplate NeutralFlag |
Author: | LevNougol [ Thu Sep 10, 2009 11:15 am ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
Author: | [TKO]Twist [ Thu Sep 10, 2009 5:26 pm ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
Uhm, I am not sure, you could try. |
Author: | Apache Thunder [ Thu Sep 10, 2009 9:36 pm ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
I wasn't aware that BF42/DC had a neutral flag. I had to port the one from BFVietnam so my control points would have neutral flags... |
Author: | Iced Earth [ Thu Sep 10, 2009 9:58 pm ] |
Post subject: | Re: DC '42 Weapon Kit Spawn Issue. |
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