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moving textures https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5187 |
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Author: | mrhowdoimod [ Tue Aug 18, 2009 11:13 pm ] |
Post subject: | Re: moving textures |
why does nobody release this information to the public? anyways. thanks guys. this is EPIC to know. |
Author: | fo0k [ Tue Aug 18, 2009 11:15 pm ] |
Post subject: | Re: moving textures |
Author: | Coroner47 [ Tue Aug 18, 2009 11:18 pm ] |
Post subject: | Re: moving textures |
really? so i could use a .bik movie file on an object instead of a .dds or tga as its texture? |
Author: | fo0k [ Tue Aug 18, 2009 11:20 pm ] |
Post subject: | Re: moving textures |
yep.. just change the path in your rs file. but you must put the video in the 'modname/movies' folder.. (or anywhere out side the rfa..) it will not work from within the rfa |
Author: | Senshi [ Wed Aug 19, 2009 7:06 am ] |
Post subject: | Re: moving textures |
Uhm, there is a CSM section. This whole forum is a CSM section. SSM.com is no SSM-only site (at least not since I got here ), just post your CSM stuff in the "Tutorials" section. I advise on tagging your stuff to make it discernable from the usual SSM stuff by adding a [CSM] to the title as I did with my armoreffects tutorial. There's no point in restricting this forum to SSM only as it is the only remaining (competent!) modding center for BF42 I know of. I think even W2K himself stated that somewhere a short time ago. |
Author: | Why Two Kay [ Wed Aug 19, 2009 7:47 am ] |
Post subject: | Re: moving textures |
Yeah. What he said. |
Author: | MR PINK BALLS [ Wed Aug 19, 2009 12:58 pm ] |
Post subject: | Re: moving textures |
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