Tried that, only works for objects with real geometry, I fear.
Additionaly, can anyone explain to me how this LOD settings work? Specifically the setLodRange and setLodPercent stuff
This is only used for soldiers AFAIK, but I have no idea how this stuff works. MDT and google are no help here, either
. I only knew the LOD stuff for vehicle geometries, I have no idea why it's different here...
GeometryTemplate.create AnimatedMesh Soldier/BritHead
GeometryTemplate.setSkin animations/BritHead.skn
GeometryTemplate.file BritHead
GeometryTemplate.hasDynamicShadow 1
GeometryTemplate.setLodRange 0 0 1 10 2 30
GeometryTemplate.setLodRange 3 50 4 60 5 100
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.setLodPercent 3 0.2
GeometryTemplate.setLodPercent 4 0.1
GeometryTemplate.setLodPercent 5 0.03