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Reverse Turbo Jeep Issues https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4872 |
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Author: | tekk [ Tue Apr 21, 2009 10:36 pm ] |
Post subject: | Reverse Turbo Jeep Issues |
Author: | SexyLeapord [ Tue Apr 21, 2009 11:07 pm ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
try activating the right click, right now it's the left click. |
Author: | Iced Earth [ Wed Apr 22, 2009 12:02 am ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
Author: | tekk [ Wed Apr 22, 2009 12:28 am ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
Thanks fellas, gonna give it a go |
Author: | ktr [ Wed Apr 22, 2009 3:08 am ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
ObjectTemplate.setRotation 0/180/0 You forgot to rotate the engine 180 degrees so that it can point backwards. |
Author: | hwdoyado [ Sun Oct 25, 2009 8:11 pm ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
I still can't get this to work. I extraced the files and packed them to another folder, changed the file name to mycity_007 then changed the code for the trubo. mycity is the map I created on battlecraft v. Now the changed code is in a file called modding on my c drive. Am I saposed to copy it back to the lvl's folder in BFVietnam? or what?? I did both those and it still has no effect. I would just like it to even crash maybe I am doing something right then. |
Author: | hwdoyado [ Sun Oct 25, 2009 8:21 pm ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
Ok Under objectSpawnTemplates.com I have rem ----------------------------------------- rem --- Jeeps --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner Jeeps ObjectTemplate.setObjectTemplate 1 uaz ObjectTemplate.setObjectTemplate 2 mutt ObjectTemplate.MinSpawnDelay 5 ObjectTemplate.MaxSpawnDelay 10 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 100 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 50 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.teamOnVehicle 0 rem........................................... ObjectTemplate.Active Torpedo_Engine ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setInputToRoll c_PIFire ObjectTemplate.setEngineType c_ETPlane ObjectTemplate.setMaxSpeed 0/0/100000 ObjectTemplate.setAcceleration 0/0/100000 ObjectTemplate.setTorque 50.0 ObjectTemplate.setDifferential 30.0 rem............................................... ObjectTemplate.Active KatyushaRocket_Engine ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setInputToRoll c_PIAltFire ObjectTemplate.setEngineType c_ETPlane ObjectTemplate.setMaxSpeed 0/0/100000 ObjectTemplate.setAcceleration 0/0/100000 ObjectTemplate.setTorque 50.0 ObjectTemplate.setDifferential 30.0em rem.................................. ObjectTemplate.Active WillyComplex ObjectTemplate.addTemplate KatyushaRocket_Engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/180/0 ObjectTemplate.addTemplate Torpedo_Engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/0/0 |
Author: | WhatThe [ Mon Oct 26, 2009 12:41 am ] |
Post subject: | Re: Reverse Turbo Jeep Issues |
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