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Battlefield Modding Tutorials BFMODS • View topic - Controllable Jetpack Assistance

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Feb 24, 2009 9:56 pm 
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Joined: Mon Jun 19, 2006 3:17 am
Posts: 213
Well, I tried getting it on the Japanese soldier but it isnt working. (Assault kit) on wake.

And, what is the name for the british and german_desert soldier?


ObjectTemplate.create ActiveKitPart Jetpack
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/60/0
ObjectTemplate.setPassiveAcceleration 0/7.7/0
ObjectTemplate.setInAirAnimOverride GrenadeAxisFire
ObjectTemplate.burstFrequency 30
ObjectTemplate.setTrigger PIUse
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveHeatIncrement 0.25
ObjectTemplate.PassiveHeatIncrement 0.0
ObjectTemplate.CoolingFactor 1.25
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 1

ObjectTemplate.create ActiveKitPart Thrust
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/0/15
ObjectTemplate.setPassiveAcceleration 0/0/0
ObjectTemplate.setTrigger PIThrottle
ObjectTemplate.addToNegativeMask Walking
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 0

ObjectTemplate.Active JapaneseSoldier
ObjectTemplate.speedMod 0

ObjectTemplate.Active Jap_Assault
ObjectTemplate.addtemplate Jetpack
ObjectTemplate.addTemplate Thrust








my first code was:

ObjectTemplate.GiveAllies Jetpack
ObjectTemplate.addtemplate Secret_WeaponsJP

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PostPosted: Tue Feb 24, 2009 10:27 pm 
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PostPosted: Tue Feb 24, 2009 10:55 pm 
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Location: Charleston S.C.

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PostPosted: Tue Feb 24, 2009 11:14 pm 
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PostPosted: Wed Feb 25, 2009 12:40 am 
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Sure some maps...but wake island isn't one of them...trust me. :lol:


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PostPosted: Wed Feb 25, 2009 4:01 am 
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PostPosted: Wed Feb 25, 2009 4:33 am 
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its definitely in your map file.....maybe not your patch file, but its there.


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PostPosted: Wed Feb 25, 2009 10:28 am 
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I've successfully added jetpacks to most maps. The problem is, on some, you have to add the code where it is created in the os.con, and then addTemplate it to a kit in ost.con.

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