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Battlefield Modding Tutorials BFMODS • View topic - Object Spawns Problem

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
Author Message
 Post subject: Object Spawns Problem
PostPosted: Sat Feb 14, 2009 2:10 am 
Offline

Joined: Sun Aug 29, 2004 12:00 am
Posts: 3
did a small test on object spawn temp. changed a few things around like the heli's eveything loaded fine.....then i went in and aded few more spawn point's loaded the map it loaded fine but with none of the new spawn points but it did load what i changed in object spawn temp. here is what i got kinda long...

rem ObjectSpawns.con created by Battlecraft 1942
rem (C:\Program Files\EA\Battlefield 1942\Mods\DesertCombat\bf1942\levels\El_Alamein/conquest/ObjectSpawns.con)

rem -----------------------------------------
rem --- SA3Spawner ---
rem -----------------------------------------
Object.create SA3Spawner
Object.absolutePosition 485.51/40.20/1189.35
Object.rotation 0.00/0.00/0.00
Object.setTeam 1

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 1702.60/61.38/702.11
Object.rotation 153.00/0.00/0.00
Object.setOSId 4
Object.setTeam 0

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 1659.39/61.45/764.54
Object.rotation -93.60/0.00/0.00
Object.setOSId 4
Object.setTeam 0

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 1744.13/61.42/884.20
Object.rotation -43.92/0.00/0.00
Object.setOSId 4
Object.setTeam 0

rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
Object.create lighttankspawner
Object.absolutePosition 1721.10/61.00/778.04
Object.rotation -90.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 1685.28/61.54/735.84
Object.rotation 0.00/0.10/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
Object.create lighttankspawner
Object.absolutePosition 1730.50/60.00/801.00
Object.rotation -90.68/0.01/-0.02
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 1721.10/63.00/767.12
Object.rotation -90.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- APCSpawner ---
rem -----------------------------------------
Object.create APCSpawner
Object.absolutePosition 1705.50/63.00/857.00
Object.rotation 0.00/-0.16/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- DPVSpawner ---
rem -----------------------------------------
Object.create DPVSpawner
Object.absolutePosition 1560.97/41.20/781.95
Object.rotation 0.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- MobileAASpawner ---
rem -----------------------------------------
Object.create MobileAASpawner
Object.absolutePosition 1722.00/63.00/842.00
Object.rotation 0.00/0.33/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- willyspawner ---
rem -----------------------------------------
Object.create willyspawner
Object.absolutePosition 1734.00/63.35/824.00
Object.rotation -93.46/-0.04/-0.63
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- ArtillerySpawner ---
rem -----------------------------------------
Object.create ArtillerySpawner
Object.absolutePosition 1701.75/61.00/748.57
Object.rotation 0.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- HeliSpawner ---
rem -----------------------------------------
Object.create HeliSpawner
Object.absolutePosition 1725.75/61.00/748.57
Object.rotation 0.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- FighterSpawner ---
rem -----------------------------------------
Object.create FighterSpawner
Object.absolutePosition 1581.85/41.48/834.48
Object.rotation -8.77/-13.54/0.02
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- UH-60spawner ---
rem -----------------------------------------
Object.create UH-60spawner
Object.absolutePosition 1520.70/41.41/843.67
Object.rotation 10.36/-12.95/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- DiveBomberSpawner ---
rem -----------------------------------------
Object.create DiveBomberSpawner
Object.absolutePosition 1520.70/41.41/900.00
Object.rotation 10.36/-12.95/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- HeavyBomberSpawner ---
rem -----------------------------------------
Object.create HeavyBomberSpawner
Object.absolutePosition 1509.22/40.19/801.88
Object.rotation 59.63/-10.13/0.69
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- AAGunSpawner ---
rem -----------------------------------------
Object.create AAGunSpawner
Object.absolutePosition 1657.52/60.00/881.12
Object.rotation -46.80/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- AAGunSpawner ---
rem -----------------------------------------
Object.create AAGunSpawner
Object.absolutePosition 1574.65/40.20/679.41
Object.rotation 179.71/0.00/0.08
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 894.50/86.43/588.50
Object.rotation 87.91/0.00/0.00
Object.setOSId 1
Object.setTeam 0

rem -----------------------------------------
rem --- AAGunSpawner ---
rem -----------------------------------------
Object.create AAGunSpawner
Object.absolutePosition 915.68/86.43/567.34
Object.rotation 141.34/0.00/0.00
Object.setOSId 1
Object.setTeam 1

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 892.70/87.80/594.57
Object.rotation 0.00/0.00/0.00
Object.setOSId 1
Object.setTeam 0

rem -----------------------------------------
rem --- ScoutCarSpawner ---
rem -----------------------------------------
Object.create ScoutCarSpawner
Object.absolutePosition 900.00/86.43/577.00
Object.rotation 0.00/0.34/0.00
Object.setOSId 1
Object.setTeam 0

rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
Object.create lighttankspawner
Object.absolutePosition 886.00/51.60/1821.50
Object.rotation 177.41/-0.06/0.49
Object.setOSId 2
Object.setTeam 0

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 879.48/53.13/1834.60
Object.rotation -10.08/0.00/0.02
Object.setOSId 2
Object.setTeam 0

rem -----------------------------------------
rem --- willyspawner ---
rem -----------------------------------------
Object.create willyspawner
Object.absolutePosition 872.00/51.59/1807.00
Object.rotation 0.28/-2.16/-2.24
Object.setOSId 2
Object.setTeam 0

rem -----------------------------------------
rem --- AAGunSpawner ---
rem -----------------------------------------
Object.create AAGunSpawner
Object.absolutePosition 877.41/60.00/1757.43
Object.rotation 41.18/0.00/0.05
Object.setOSId 2
Object.setTeam 0

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 1369.00/45.39/1390.50
Object.rotation 179.01/0.11/0.00
Object.setOSId 3
Object.setTeam 0

rem -----------------------------------------
rem --- MLRSSpawner ---
rem -----------------------------------------
Object.create MLRSSpawner
Object.absolutePosition 1354.00/45.40/1373.50
Object.rotation -178.88/0.10/0.00
Object.setOSId 3
Object.setTeam 0

rem -----------------------------------------
rem --- AAGunSpawner ---
rem -----------------------------------------
Object.create AAGunSpawner
Object.absolutePosition 1343.93/45.40/1363.04
Object.rotation -177.80/0.00/0.03
Object.setOSId 3
Object.setTeam 0

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 492.06/41.61/1165.59
Object.rotation 178.20/0.00/0.02
Object.setOSId 5
Object.setTeam 0

rem -----------------------------------------
rem --- MachinegunSpawner ---
rem -----------------------------------------
Object.create MachinegunSpawner
Object.absolutePosition 392.93/41.56/1146.09
Object.rotation 153.00/0.00/0.00
Object.setOSId 5
Object.setTeam 0

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 484.18/40.20/1259.77
Object.rotation -90.00/0.00/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- lighttankspawner ---
rem -----------------------------------------
Object.create lighttankspawner
Object.absolutePosition 494.00/40.20/1237.00
Object.rotation -90.69/-0.63/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 484.78/40.20/1249.92
Object.rotation -93.46/-0.52/-0.54
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- ScoutCarSpawner ---
rem -----------------------------------------
Object.create ScoutCarSpawner
Object.absolutePosition 354.15/40.20/1254.88
Object.rotation -180.00/0.00/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- willyspawner ---
rem -----------------------------------------
Object.create willyspawner
Object.absolutePosition 400.07/40.20/1249.60
Object.rotation 89.10/0.00/0.32
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- Technical_RecoillessSpawner ---
rem -----------------------------------------
Object.create Technical_RecoillessSpawner
Object.absolutePosition 428.50/40.20/1182.50
Object.rotation 93.06/-0.02/-0.12
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- heavytankspawner ---
rem -----------------------------------------
Object.create heavytankspawner
Object.absolutePosition 400.50/40.20/1208.50
Object.rotation -90.00/0.00/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- MobileAASpawner ---
rem -----------------------------------------
Object.create MobileAASpawner
Object.absolutePosition 494.41/40.20/1229.69
Object.rotation -90.00/0.00/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- ArtillerySpawner ---
rem -----------------------------------------
Object.create ArtillerySpawner
Object.absolutePosition 365.32/40.19/1325.07
Object.rotation -179.03/0.16/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- SCUDSpawner ---
rem -----------------------------------------
Object.create SCUDSpawner
Object.absolutePosition 405.00/40.19/1171.75
Object.rotation 0.00/0.16/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- FighterSpawner ---
rem -----------------------------------------
Object.create FighterSpawner
Object.absolutePosition 265.92/41.43/1289.97
Object.rotation 161.52/-13.42/0.03
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- FighterSpawner2 ---
rem -----------------------------------------
Object.create FighterSpawner2
Object.absolutePosition 297.13/41.46/1300.55
Object.rotation 160.35/-14.04/0.09
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- DiveBomberSpawner ---
rem -----------------------------------------
Object.create DiveBomberSpawner
Object.absolutePosition 289.08/41.78/1275.25
Object.rotation 159.74/-11.13/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- HeliSpawner ---
rem -----------------------------------------
Object.create HeliSpawner
Object.absolutePosition 320.00/41.78/1300.00
Object.rotation 159.74/0.00/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- AAGunSpawner ---
rem -----------------------------------------
Object.create AAGunSpawner
Object.absolutePosition 341.84/40.19/1244.69
Object.rotation 177.84/0.00/0.05
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- Technical_RecoillessSpawner ---
rem -----------------------------------------
Object.create Technical_RecoillessSpawner
Object.absolutePosition 1370.71/39.00/1829.02
Object.rotation -179.55/0.44/0.00
Object.setOSId 5
Object.setTeam 2

rem -----------------------------------------
rem --- willyspawner ---
rem -----------------------------------------
Object.create willyspawner
Object.absolutePosition 320.64/40.05/1985.08
Object.rotation 0.00/0.04/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- m82spawner ---
rem -----------------------------------------
Object.create m82spawner
Object.absolutePosition 1666.49/60.00/848.37
Object.rotation 91.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- UH-60spawner ---
rem -----------------------------------------
Object.create UH-60spawner
Object.absolutePosition 365.32/40.19/1260.00
Object.rotation -179.03/0.16/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- HeliSpawner ---
rem -----------------------------------------
Object.create HeliSpawner
Object.absolutePosition 1715.39/62.25/726.46
Object.rotation 0.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- HeliSpawner ---
rem -----------------------------------------
Object.create HeliSpawner
Object.absolutePosition 1501.61/41.87/855.10
Object.rotation 0.00/0.00/0.00
Object.setOSId 4
Object.setTeam 2

rem -----------------------------------------
rem --- HeliSpawner ---
rem -----------------------------------------
Object.create HeliSpawner
Object.absolutePosition 338.30/41.87/1308.24
Object.rotation -189.43/0.00/0.00
Object.setOSId 5
Object.setTeam 1

rem -----------------------------------------
rem --- DiveBomberSpawner ---
rem -----------------------------------------
Object.create DiveBomberSpawner
Object.absolutePosition 1494.55/41.31/905.32
Object.rotation 11.10/-7.74/0.00
Object.setOSId 4
Object.setTeam 2

rem EndOfFile


ObjectTemplate.create ObjectSpawner DPVSpawner
ObjectTemplate.setObjectTemplate 2 DesertPatrolVehicle
ObjectTemplate.setObjectTemplate 1 DesertPatrolVehicle
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 50
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner Technical_RecoillessSpawner
ObjectTemplate.setObjectTemplate 2 Technical_Recoilless
ObjectTemplate.setObjectTemplate 1 Technical_Recoilless
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 40
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner SA3Spawner
ObjectTemplate.setObjectTemplate 2 SA-3
ObjectTemplate.setObjectTemplate 1 SA-3
ObjectTemplate.MinSpawnDelay 150
ObjectTemplate.MaxSpawnDelay 150
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner LadaSpawner
ObjectTemplate.setObjectTemplate 2 Lada
ObjectTemplate.setObjectTemplate 1 Lada
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 35
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner UH-60spawner
ObjectTemplate.setObjectTemplate 2 AH64
ObjectTemplate.setObjectTemplate 1 Mi24d
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 70
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 2 M2A3
ObjectTemplate.setObjectTemplate 1 BMP2
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 40
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner MobileAASpawner
ObjectTemplate.setObjectTemplate 2 M163
ObjectTemplate.setObjectTemplate 1 Shilka
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 50
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner heavytankspawner
ObjectTemplate.setObjectTemplate 2 M1A1
ObjectTemplate.setObjectTemplate 1 T72
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner APCSpawner
ObjectTemplate.setObjectTemplate 2 Humvee_Tow
ObjectTemplate.setObjectTemplate 1 Shilka
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 50
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner willyspawner
ObjectTemplate.setObjectTemplate 2 Humvee
ObjectTemplate.setObjectTemplate 1 BRDM2
ObjectTemplate.MinSpawnDelay 25
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner ScoutCarSpawner
ObjectTemplate.setObjectTemplate 2 HUmvee_ToW
ObjectTemplate.setObjectTemplate 1 BRDM2_Spandrel
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 40
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner AAGunSpawner
ObjectTemplate.setObjectTemplate 2 AA_allies
ObjectTemplate.setObjectTemplate 1 ZPU-4
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 50
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner FighterSpawner
ObjectTemplate.setObjectTemplate 2 F-15c
ObjectTemplate.setObjectTemplate 1 Mig29
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner FighterSpawner2
ObjectTemplate.setObjectTemplate 2 F-14B
ObjectTemplate.setObjectTemplate 1 Mirage
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 65
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner DiveBomberSpawner
ObjectTemplate.setObjectTemplate 2 A10_C
ObjectTemplate.setObjectTemplate 1 SU-25
ObjectTemplate.MinSpawnDelay 45
ObjectTemplate.MaxSpawnDelay 70
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner HeavyBomberSpawner
ObjectTemplate.setObjectTemplate 2 F16
ObjectTemplate.setObjectTemplate 1 F16
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 20

ObjectTemplate.create ObjectSpawner MachinegunSpawner
ObjectTemplate.setObjectTemplate 2 Stationary_browning
ObjectTemplate.setObjectTemplate 1 Stationary_mg42
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


ObjectTemplate.create ObjectSpawner MLRSSpawner
ObjectTemplate.setObjectTemplate 2 MLRS
ObjectTemplate.setObjectTemplate 1 BM21
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 10
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner SCUDSpawner
ObjectTemplate.setObjectTemplate 2 T72
ObjectTemplate.setObjectTemplate 1 T72
ObjectTemplate.MinSpawnDelay 70
ObjectTemplate.MaxSpawnDelay 95
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 10
ObjectTemplate.DamageWhenLost .001

ObjectTemplate.create ObjectSpawner ArtillerySpawner
ObjectTemplate.setObjectTemplate 2 M-109
ObjectTemplate.setObjectTemplate 1 M-1974
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 10
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner HeliSpawner
ObjectTemplate.setObjectTemplate 2 AH64
ObjectTemplate.setObjectTemplate 1 Mi24d
ObjectTemplate.MinSpawnDelay 50
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.MaxNrOfObjectSpawned 2

ObjectTemplate.create ObjectSpawner aakitspawner
ObjectTemplate.setObjectTemplate 2 US_AA
ObjectTemplate.setObjectTemplate 1 US_AA
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.MaxNrOfObjectSpawned 1

ObjectTemplate.create ObjectSpawner m82spawner
ObjectTemplate.setObjectTemplate 2 US_Sniper_hvy
ObjectTemplate.setObjectTemplate 1 US_Sniper_hvy
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.MaxNrOfObjectSpawned 1

rem EndOfFile


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PostPosted: Mon Feb 16, 2009 6:25 pm 
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PostPosted: Mon Feb 16, 2009 9:13 pm 
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In alot of vanilla 42 maps they do use both, like Iwo Jima and I have no clue why.

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PostPosted: Thu Feb 19, 2009 11:15 am 
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Simply a result of Battlecraft logic.

If setting up a OS, you can choose the OSId it should belong to and the "team", initally thought to be used on map launch if somehow BF misses to read out the OSId in time. That would result in objects not appearing initially on first launch and perhaps requiring one "spawntime" to count down before the object appears the first time.

But during development the load engine was refined to always properly read out OSIds before placing the OS so it became redundant to define both OSId and setTeam, setTeam usually is used for objects independent from any flags and always spawning for the team set.

At least that's the explanation I picked up some years ago from some DICE guy in another forum...

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