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Battlefield Modding Tutorials BFMODS • View topic - How do you customize kits?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sun Jan 18, 2009 11:45 pm 
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I'm completely new to modding bf1942 and don't know very much (I have a rudimentary knowledge of the modding tools). I want to know how difficult it would be to design custom kits (but still using the standard weapons). For example: I would like to make a kit that contained an M1, a pistol, a medic pack, a wrench, and explosives.


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PostPosted: Mon Jan 19, 2009 1:03 am 
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Location: Charleston S.C.

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PostPosted: Mon Jan 19, 2009 4:22 am 
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Many have tried, all have failed, you cannot change what a kit contains SSM. Period. I've tried many times, many different ways. It_Can_Not_Be_Done. CSM, this could work but I'm not sure.

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PostPosted: Mon Jan 19, 2009 4:40 am 
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well he wants custom kits so duh... Only could be CSM... :roll:

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PostPosted: Mon Jan 19, 2009 7:16 am 
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Thanks for the replies! Well I wasn't really expecting that you could do this server side. I'll give it a try.


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PostPosted: Mon Jan 19, 2009 4:11 pm 
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I forgot to say think but if use my code you need to change the kit name in the code. :oops:

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PostPosted: Mon Jan 19, 2009 5:10 pm 
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Sorry, I assumed it was SSM cause he didn't say. :?

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PostPosted: Mon Jan 19, 2009 5:37 pm 
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You can add new weapons to a kit which doesn't have 6 or 7 weapons already. But you can't remove weapons and add new ones instead of it. And the added weapon will not render.


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