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Battlefield Modding Tutorials BFMODS • View topic - Is it possible to port the BFV WWII MOD map to BFV?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Wed Jan 07, 2009 6:06 pm 
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I want to port over the wake island map from the WWII MOD for BFV, to battlefield Vietnam. I know that BCV won't recognize the files used in the WWII MOD but really, all i want to do is use the heightmap and surface maps. But I tried this once and when i loaded the game it crashed b/c something went wrong with the map. It still had, the map set for the WWII MOD. ( WWII weapons and stuff) I just wanted to know if it was possible.

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PostPosted: Wed Jan 07, 2009 6:12 pm 
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It shouldn't be much different from porting maps from mod to mod in BF1942. You will have to change the mod id of the map along with the vehicles and static objects on it. You will also have to make sure to change the map to use kits in vanilla BFV and update the control point stuff. You can either port over the objects to BFV or substitute them for vanilla BFV stuff. Look at my conversion of Golf of Oman that I did in my mini mod. I converted that from BFV to BF1942, I converted 99% of all the objects on that map along with it, and the map structure would be of help to you if you wish to go in this direction.

I can't really help you in detail as I do not work with BFV in general. I only really mod BF1942. I can convert stuff fromm BFV to BF1942, but not stuff withen the BFV game itself.

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PostPosted: Fri Jan 09, 2009 4:07 pm 
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Yeah, as far as I know it goes the same. But it's a lot of work.


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