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Battlefield Modding Tutorials BFMODS • View topic - battlecraft with custom object

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Wed Nov 26, 2008 4:17 pm 
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Posts: 21
hi guys, i'm making a mod and battlecraft crash with some objects, i don't know why, they're the textures, the .sm, .rs and the .con
all is right, but crashes when I select the object in bc :?
2 objects does not work and i have only 6 objects for the moment...
what is this bug :?:

i don't know if i've makes mistakes, but i haven't got a good english teacher...


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PostPosted: Wed Nov 26, 2008 10:27 pm 
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Joined: Sun Dec 31, 2006 12:13 am
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I have to ask a question that will help me give a better answer: Where are the custom objects located?

Are they in their own RFA files, or are they in the map's RFA?


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PostPosted: Thu Nov 27, 2008 2:33 pm 
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in objects.rfa, texture.rfa and standardmesh.rfa


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PostPosted: Fri Nov 28, 2008 6:07 pm 
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today i've imported 3 objects, and only one is good...


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PostPosted: Sat Nov 29, 2008 3:22 pm 
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solution pleassssssssssssse


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PostPosted: Sat Nov 29, 2008 8:46 pm 
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if one out of three is working only, something is wrong...

what steps did you take?


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PostPosted: Sat Dec 13, 2008 10:53 am 
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sorry for the late...

the steps ? with gmax ?
and now I map with winrfa...
I have a new bug that I did not know, thing worked perfectly in the game, and today it doesn't works, I repack the rfa but the bug is still.

battlefield is so strange...


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PostPosted: Sat Dec 13, 2008 1:55 pm 
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Location: Charleston S.C.
what is the bug? I make custom objects and position them in bc all the time. I just need to know what you need help on :roll:

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