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Corpse https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4493 |
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Author: | thebro [ Mon Nov 17, 2008 7:06 am ] |
Post subject: | Corpse |
How can you make all corpses stay where they die and do not dissapear?? The_Bro |
Author: | Sheppard [ Mon Nov 17, 2008 10:24 am ] |
Post subject: | Re: Corpse |
ObjectTemplate.Active whateversoldier ObjectTemplate.timetoliveafterdeath 9999 |
Author: | thebro [ Mon Nov 17, 2008 10:29 pm ] |
Post subject: | Re: Corpse |
thnx man |
Author: | MR PINK BALLS [ Mon Nov 17, 2008 10:48 pm ] |
Post subject: | Re: Corpse |
Your welcom |
Author: | Boom [ Tue Nov 18, 2008 12:59 am ] |
Post subject: | Re: Corpse |
Enjoy the lag fest. As the bodies pile up the lag will increase. It will become unplayable for some. |
Author: | MR PINK BALLS [ Tue Nov 18, 2008 1:03 am ] |
Post subject: | Re: Corpse |
it will be okay if you putt a 5 minute timer on it thats what I do and I have it on vehicles as well as long as its a larger map and thers not many people playing |
Author: | dbrown7080 [ Mon Sep 28, 2009 4:29 am ] |
Post subject: | Re: Corpse |
where do i put this? i want to do this for DCF |
Author: | Iced Earth [ Mon Sep 28, 2009 4:56 am ] |
Post subject: | Re: Corpse |
in your ObjectSpawnTemplates.con file for whatever game mode (CQ, CTF, TDM, etc etc) |
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