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Objects.rfa for AI https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4024 |
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Author: | ZOOMER [ Tue Apr 29, 2008 4:25 pm ] |
Post subject: | Objects.rfa for AI |
OMG, (dcfinal question) This is such a basic question...but I have to ask it. Thought pattern: SSM'ing alters some things that were set from the Objects.rfa file using patch files. Some things can be changed (not altered) in the actual server Objects.rfa file. (global effect) AI/bots get their basic instructions from the server's objects.rfa file. (map files contain ai stuff also, but I don't care about that info) Do the same rules apply to SSM'ing AI/bots settings? Can I just change settings in the objects.rfa file for a global effect? |
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