[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4668: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4670: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4671: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4672: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
Battlefield Modding Tutorials BFMODS :: View topic - Spawning object that destorys itself after set time?
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Spawning object that destorys itself after set time?
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3588
Page 1 of 2

Author:  Delyn [ Wed Nov 28, 2007 1:28 am ]
Post subject:  Spawning object that destorys itself after set time?


Author:  Archimonde0_0 [ Wed Nov 28, 2007 2:04 am ]
Post subject:  Re: Spawning object that destorys itself after set time?

never heard of the bren tripod

and of the tripods in the mod, they convert to ammo and dissappear.

Author:  Delyn [ Wed Nov 28, 2007 4:20 am ]
Post subject:  Re: Spawning object that destorys itself after set time?

Im not sure I follow you, the object is a Breda37_Tripod
There is a bren tripod -not sure the exact naming
But thats beside the point. The Breda37_Tripod is in and spawning fine.
Just to be clear again the MOD is FH - Forgotten Hope

What I would like to do is add/change something to make a stationary spawned object destroy itself after a set time.
The thing is it is placed by the player (kind of like landmines if that helps those not familiar) through a kit (but its not a projectile like landmines are-(i think the landmines are a projectile...i'll check)) the projectile has a spawner attached that spawns the object I want to destroy itself.

Any ideas?

Author:  Delyn [ Wed Nov 28, 2007 5:54 am ]
Post subject:  Re: Spawning object that destorys itself after set time?


Author:  Boom [ Wed Nov 28, 2007 3:37 pm ]
Post subject:  Re: Spawning object that destorys itself after set time?

Uhm, you're welcome? :lol: Seriously though it sounds like an interesting idea. Once it's fully completed take some screenshots and post them on here. I don't have 1942... let alone FH... but I'd like to see what this looks like.

Author:  Iced Earth [ Wed Nov 28, 2007 5:33 pm ]
Post subject:  Re: Spawning object that destorys itself after set time?

Nice solution man...very creative. Good job! Please keep us updated too. :razz:

Author:  Delyn [ Thu Nov 29, 2007 3:56 am ]
Post subject:  Re: Spawning object that destorys itself after set time?

well slight problem
I can't seem to get values for .HpLostWhileCriticalDamage less than 1 to work.
Even tho this says its range is 0 to 40
http://mdt.planetbattlefield.gamespy.co ... amage.shtm
:?

I want to get something with 50 HP last for 3 min. Any ideas?

Author:  Urglub [ Thu Nov 29, 2007 7:47 am ]
Post subject:  Re: Spawning object that destorys itself after set time?

0 to 40 (This is only values used in BF1942, you can use 0-9999 if you like)
Does that mean that 0 1 2 3 4 works but not 0.1 0.2 and so on.

You say that 1 works but not 0, if it gets 0 damage when you use 0 it actually works. ;-)

If I'm not misstaken you can use -1 value to make it heal itself when it reaches critical damage.

Ad a healing bubble to tripod and tweak it's healing to last 3 minutes.

Or a deathbubble that kills tripod.
Set team on vehicle 1 should be used though, if this could be added to tripod. Then it will kill itself even if no one is in it.

Page 1 of 2 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/