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modyifing choppers handling (namely the gazelle) https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3569 |
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Author: | jon124 [ Thu Nov 22, 2007 1:48 pm ] |
Post subject: | modyifing choppers handling (namely the gazelle) |
Author: | Urglub [ Thu Nov 22, 2007 2:18 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
Author: | jon124 [ Thu Nov 22, 2007 2:31 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
Thanks! working on it now, ill let you know how it goes. |
Author: | jon124 [ Thu Nov 22, 2007 2:34 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
I couldnt find torque or differential anywhere in the objects.con for the gazelle. hmmmm |
Author: | Archimonde0_0 [ Thu Nov 22, 2007 2:38 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
Use BFV for Examples they nearly Perfected Helicopter Physics on the Refractor Engine. |
Author: | jon124 [ Thu Nov 22, 2007 2:39 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
well I added the code posted above and now the helo wont even budge Id just really like to be able to make the choppers fly extremely responsive. (think remote control helos) |
Author: | Urglub [ Thu Nov 22, 2007 2:59 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
Look for torque and differential. Not at computer with objects.rfa at moment. But check physics.con if it's not in object.con. Give torque a 1000% effect boost and differential a 30% boost. If torque is 100, change it to 1000. If differential is 5, change it to 6.5 or so. This would give you something like RC choppers. |
Author: | Iced Earth [ Thu Nov 22, 2007 3:36 pm ] |
Post subject: | Re: modyifing choppers handling (namely the gazelle) |
I think the information you're looking for is going to be in the vehicles Physics.con file...all engines, etc etc. |
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