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Battlefield Modding Tutorials BFMODS • View topic - Static objects

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Static objects
PostPosted: Tue Oct 02, 2007 11:14 pm 
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I was told that if u putt say a vehicle in static objects clients cant see it server side is ther any way to fix that???


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 Post subject: Re: Static objects
PostPosted: Tue Oct 02, 2007 11:17 pm 
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You put static objects in staticobjects.con, not vehicles.


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 Post subject: Re: Static objects
PostPosted: Tue Oct 02, 2007 11:33 pm 
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i putt vehicles in ther and they still work... im modding wake and thers not many templates so this is another way to do it i was just wondering im not even totally sure clients cant see them ill have to try it out with someone first


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 Post subject: Re: Static objects
PostPosted: Tue Oct 02, 2007 11:36 pm 
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They will not respawn.


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 Post subject: Re: Static objects
PostPosted: Tue Oct 02, 2007 11:56 pm 
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Yep, I don't even think they reappear on a restart or second round.

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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 12:12 am 
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that could prove cool though if you set there timetoliveafterdeath to like 999999999999 and have a bunch of left over static wrecks afterwords


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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 12:35 am 
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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 1:08 am 
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ok i know about the ladders and i had hardrock come in and see abou tthe vehicles they wher good until the game restarted then they wne t staic and invisible only i could see them but im wondering how the heck can i get more stuff in wake if u have looked they only used about 9 or 10 objects spawn templates im tryin to get more ships (like a fleet) on the map but thers not many spawntemps to work with any ideas???????????


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