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Battlefield Modding Tutorials BFMODS • View topic - Adding DC vehicles into bf42 custom map

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Mon May 28, 2007 6:20 pm 
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Joined: Mon May 28, 2007 6:12 pm
Posts: 2
Hey guys

My title says everything, I wish to add DC vehicles into my bf1942 custom map. the map is meant to be used in a jeeprace event.
I have already been able(with help) to add a new custom object into my own map. But adding DC vehicles seems more difficult.

Does anyone maybe have more information about this or know where I can find more information?


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PostPosted: Mon May 28, 2007 6:25 pm 
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Location: Germany, US Depot
u would have to create the vehicles in ur map using the same directory structure as in DC_Al_Nas

U basically copy all the code (objects,geometries,texture and sound) then call the object in init.con or add to objects/objects.con and match the file pathes to ur map.

I strongly recommend looking at Al_Nas, they only added the 5-Ton Truck there , which makes it easy to grasp the technique.

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PostPosted: Mon May 28, 2007 8:03 pm 
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Posts: 2
Ok thanks I will try that now.


Something else i have tryd a couple of times was this which i found on your site:
http://www.tfcmaster.net/tutorials/Batt ... /index.htm


It is a really helpfull tutorial. I believe i did everything 100% correct, I get to show the tower in battlecraft and can place it on my map. But once testing the map it doesnt show anything where i placed the tower. I tested it in a normal bf1942 custom map beceause that is what I am going to use. Any help?


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PostPosted: Mon May 28, 2007 8:06 pm 
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Posts: 595
Sorry but i cant help you here, but i posted that tutorial on here awhile ago and had the exact same problem youre having. It shows up in BC but not ingame. Maybe the tutorial has something wrong or missing in it?


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PostPosted: Mon May 28, 2007 10:15 pm 
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When your going through the mod wizard include DC. Then just add them as you wish. i put a natter in El almaien an wasserfall rockets

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PostPosted: Mon May 28, 2007 11:01 pm 
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Only problem with that is other people who download your mod need to have DC to run your mod since your mod relies on DC and BF1942 to run.


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PostPosted: Mon May 28, 2007 11:39 pm 
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PostPosted: Mon May 28, 2007 11:55 pm 
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Well the mini-mod doesnt hold all of the info. For example in your Airwolf mini-mod you have to have DCF or it doesnt work in the maps menu/init.con file it specifies the mod used to run the map, and i changed that to bf1942 on your airwolf and it failed to load.


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