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M-109 Projectile Question https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2507 |
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Author: | VOLTANO [ Wed Dec 06, 2006 1:45 am ] |
Post subject: | M-109 Projectile Question |
This may seem like a noob question but I am not sure of the exact name of the M-109 projectile. I was able to change the .50 cal sniper rifle ( M82 or US_Hvy_Sniper ) to fire a scud with this following code in the ObjectSpawnTemplates.con ObjectTemplate.Active M82Sniper ObjectTemplate.projectileTemplate SCUD-BRocket ObjectTemplate.projectilePosition 0.1/-0.1/1.3 Then I was able to increase the destructive radius of the scud with this following code. ObjectTemplate.Active SCUD-BRocket ObjectTemplate.radius 200 The above codes worked with NO problems. ----------------- I want to change the projectile that the M-109 ( the US Mobile Howitzer / Heavy Artillary tank ) fires to a Scud-BRocket. I used the following code but it did NOT work. ObjectTemplate.Active m-109Cannon ObjectTemplate.projectileTemplateScud-BRocket Perhaps I am using the wrong name of the projectile that fires from the M-109. If it's not possible to change the projectile to the scud-b Rocket, is it possible to increase it's damage radius like I did for the scud ? Any help on this subject would be very much appreciated. Thank you . |
Author: | Urglub [ Wed Dec 06, 2006 3:18 am ] |
Post subject: | |
Author: | VOLTANO [ Thu Dec 14, 2006 4:57 am ] |
Post subject: | |
Thank you for the advice. I tried your code and it worked. However, shooting all those scud projectiles caused a few lag spikes on the server. So what I did is increased the M-109 projectile damage radius for a similar effect. ObjectTemplate.Active M-109projectile ObjectTemplate.radius 56 |
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