Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
MaxNrOfSpawned??? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1881 |
Page 1 of 2 |
Author: | Blue_Bird [ Sun Jan 01, 2006 2:02 pm ] |
Post subject: | MaxNrOfSpawned??? |
Author: | Natt [ Sun Jan 01, 2006 3:56 pm ] |
Post subject: | |
Author: | Blue_Bird [ Mon Jan 02, 2006 4:35 am ] |
Post subject: | |
Yes, that does work very well... But, in the case of a heavytankspawner, at an outpost say in East Post of the El-Alemein map, there is a Heavy Tank there as well, however, they too spawn 2 tanks, rather than one... I have tried adding say, heavytankspawner1, and changing the spawntemplate at specific point, but, this is not working. |
Author: | Why Two Kay [ Mon Jan 02, 2006 4:42 am ] |
Post subject: | |
Why dont you spawn another tank next to the one at the base, that way you end up with 2, but dont actually mess with the spawn templates. |
Author: | Blue_Bird [ Mon Jan 02, 2006 7:43 am ] |
Post subject: | |
Author: | Natt [ Mon Jan 02, 2006 10:27 am ] |
Post subject: | |
Author: | Why Two Kay [ Mon Jan 02, 2006 4:34 pm ] |
Post subject: | |
Or just load up regular ElAl in Battlecraft, place any object there, see where its Coords are, then use those in the Objectspawns.con |
Author: | Looney [ Mon Jan 02, 2006 11:00 pm ] |
Post subject: | |
Page 1 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |